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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
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安定 āndìng - settle*  [: X& n6 j6 w/ |" e* {# g

  Q# _( E+ a  S5 o7 D* Y
; i$ {% K# ]4 b5 BB- W- b  u9 p+ C% @5 ?) q1 @# F
白 bái - white*3 D* \6 a  P" j) [: E
白方 bái fāng - white player*  s' m# t  O) }
败 (敗) bài - failure*# P1 ]3 f. K, g' _
败着 (敗著) bài zhāo - losing move8 ^$ \! o- P! c, H
扳 bān - hane
  f- i# Y/ M) J, X扳断 bān duàn - hane through
* D9 T2 [$ Z' |" d) \7 M! K8 E4 ~板六 bǎn liù - rectangular six
( z/ @) o+ ^1 |: s4 }半劫 bàn jié - half-point ko) s+ O0 [% g& _! F. R3 O" P
棒接 bàng jiē - pole connection3 A+ Y; E0 l' r0 Z" S5 w7 F
包围 (包圍) bāo wéi - surround** g- {3 h- U% z( S- e& @
薄 báo - thin*
, t% ~* H- j  Q! t4 G保留 bǎoliú - retain; preserve*
1 ?; @7 S' n; c" R抱吃 bào chī - capturing technique by atari) w( N, q% Q' e  D
本身劫 běn shēn jié - local ko threat
0 i" z3 {! D/ a/ G+ Y$ @, e; F本身劫材 běn shēn jié cái - local ko threat
$ }) a* v: R% [% s9 e# B本手 běn shǒu - proper move/ O3 |& v5 ~0 Y& m3 L! ~" ?# B! o, J
笨重 bèn zhòng - heavy** J1 b8 v) {" ^8 L3 I) n
崩 bēng - collapse*" Z: s. ?* E7 I: {) u
崩溃 (崩潰) bēng kuì - collapse*, J4 }" j4 P2 _0 O- z
逼 bī - checking extension! ~: \2 K7 S: U0 C0 [' a
鼻顶 (鼻頂) bí dǐng - nose tesuji
2 \. S" E0 ~# P2 u- |1 r; m比气 (比氣) bǐ qì - capturing race4 o+ R8 L* Z) U; _. d
比赛 (比賽) bǐ sài - tournament*
% u( T0 C4 T$ b+ }9 A边 (邊) biān - side*
4 r) e7 U8 m0 Y5 e变化 (變化) biàn huà - variation*
- w6 U8 c+ ~* Q5 n% W: e& E变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening8 l5 k2 _+ I+ n3 I) N+ [5 h
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening/ M3 s8 W7 m3 Z9 ?' L( ?4 Q; v
变着 (變著) biàn zhāo - unusual play$ P. T& _) L7 \5 v3 v
并 (並) bìng - horizontal stretch
. x8 \2 `) j# z步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)8 B, \0 |& B- d3 R
补强 (補强) bǔ qiáng - reinforce*
* i/ g3 m6 |/ e- f7 c9 t2 j布局 (佈局) bù jú - opening; s+ U# F+ t/ w- Y6 R
不利 bù lì - disadvantageous** H3 r- T: N+ F. J
不入 bù rù - suicide/ @# d- H: x/ h# _
不入子 bù rù zǐ - suicide) g/ r2 d" l6 |7 G. C6 K
不提三目 bù tí sān mù - three points without capturing# q7 L% j$ A/ H. ^% N0 A  {
不提五目 bù tí wǔ mù - five points without capturing: k9 I* \. ?0 U0 I! r5 {
7 D( s, I$ T7 G; Y
# u* y2 j1 w8 L6 d8 y
C
2 g+ k5 E$ q8 `猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
1 z4 s5 m. _5 ~- J6 p2 u猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
4 p# v- M0 h% J8 N参考 (參考) cān kǎo - reference*" t+ q+ S) h& t
残忍 cánrěn - bloody or merciless*
0 K. K& E% |4 U7 {! E拆 chāi - extension$ Z# j3 l! f- q5 Z9 M6 o. c8 F7 I
拆逼 chāi bī - checking extension! k6 R6 \- V; t
拆二 chāi èr - two-space extension8 c- [/ j( d- L; P9 t" y# W
拆三 chāi sān - three-space extension
! z$ d# @0 T# a* v7 [拆四 chāi sì - four-space extension, j# Z, m- H, p& {& Y
拆五 chāi wǔ - five-space extension7 w6 g5 h) G3 m+ `' o' \
拆一 chāi yī - one-space extension" q9 B8 b* i7 ]6 S. h1 y: u
缠绕 (纏繞) chánrǎo - harassment technique4 x6 p* w6 L/ b2 s! ]/ {
长 (長) cháng - stretch
$ ^0 ?. U3 u& A长考 (長考) cháng kǎo - think for a long time5 H/ r' N; {' ]3 M( S
长气 (長氣) cháng qì - increase liberties
# {/ \! N0 e$ k2 C6 v0 W1 S& L长生 (長生) cháng shēng - eternal life
7 c$ f7 D" u, ~1 C! Q' p* I场合定式 (場合定式) chǎng hé dìng shì - situational joseki
! _) @, H' [. w; l9 Z9 w超大飞 (超大飛) chāo dà fēi - very large knight's move
0 u  i# ]' m7 a; R% [% k% P; K- }超高目 chāo gāo mù - 4-6 point* I! F  g6 v: h/ K$ ?  k! z- ?
超时负 / 超时 (超時) chāo shí fù  - lose by time4 w9 z3 g- h/ H5 C
超时胜 chāo shí shèng - win on time6 Z9 V+ G. _& [3 i. X: f- N& L0 A
成功 chéng gōng - success*
. `3 a7 r& f- e. v成立 chéng lì - possible*
$ c# m8 I' F$ y# ?6 V秤砣 chèng tuó - two-stone edge squeeze
8 x  W' B! I3 T4 @) j) S) h) K; w吃 chī - capture! F9 A) j1 _. H  a) @* {* M
吃亏 (吃虧) chī kuī - loss*
( F, T; d1 m" j0 j# G: N0 N6 P持棋 chí qí - jigo
7 E2 i: g8 U  c( G冲 (衝) chōng - push through) Y5 |! m0 F6 G8 d  c  t. h" Y
重复 (重複) chóng fù - overconcentrated
2 W0 L0 A0 \+ O( r* t初段 chū duàn - 1 dan1 B5 H4 c( u5 g0 K5 ]
初级 (初級) chū jí - beginner level*
* p' ]6 G0 E+ M3 c5 K出头 (出頭) chū tóu - getting ahead0 b/ s) V' v* Y- }1 t
刺 cì - peep
% D( j0 I0 H" T( f* T次序 cì xù - sequence*
: U- a1 T1 a+ D2 d# P错误 (錯誤) cuò wù - mistake*! M6 M* [- `$ t8 N
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
2 w! w* K  h2 R1 O
6 R8 S. X. t' F- D0 o8 g. l0 [/ z; o
D
& \8 x  o/ ?! ~; d* O搭 dā - attach, z) D& U+ z" `# t+ l4 n
打 dǎ - atari
8 S! O  R* U; H2 a7 ?打吃 dǎ chī - atari
, ], ?/ x( C. Z( b7 ]# q7 P打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
3 s- w3 J/ y' X/ `' O. k. D, q3 C打挂 (打掛) dǎ guà - adjourn game
, u' h5 d8 V( R打劫 dǎ jié - ko
1 G# V% U' Q, i, @2 v打入 dǎ rù - invasion
0 z  y7 n; F% ?* P5 B: R打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
* r; @" n) N7 p% G; u大 dà - large*1 F/ n# l+ t5 t5 p
大场 (大場) dà chǎng - big point
0 w) V6 B' J% H' p大飞 (大飛) dà fēi - large knight's move
4 @; z: L; d/ X, ]大局感 dà jú gǎn - whole board thinking
* D( g5 C& E1 `: ~: F大龙 (大龍) dà lóng - dragon*
, |. f" V/ }* S" T: T大模样 (大模樣) dà mó yàng - large-scale framework
4 T. B8 U' d! g大盘 (大盤) dà pán - large board (19x19); U: m, S& Y8 T3 k7 S2 O
大棋盘 (大棋盤) dà qí pán - large board (19x19)  C0 N1 x, r0 [7 X2 o
大伸腿 dà shēn tuǐ - large monkey jump
$ \; c6 I# a1 Y  p, ^7 x' Y大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
2 z4 Q6 _5 [  u2 R% K大雪崩 (da4 xue3 beng1) - large avalanche
* i( h6 e$ \2 a; h- S8 o0 K大压梁 (dà yā liáng) - Da Ya Liang
: M7 c, V+ F" y+ n) E大眼 dà yǎn - eye with two or more spaces0 A1 w0 P& A5 E( a
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
. k2 A5 s8 f7 `/ @* S* c8 l) `) m3 W带钩 (帶鈎) dài gōu - long l group
0 U$ o- k% u! A6 @# {单关 (單關) dān guān - one-space jump  y# x5 }) W3 y- a4 k, V; u8 ]  Z1 a
单官 (單官) dān guān - neutral point
0 o4 w! _; i; S& p) K% y单劫 (單劫) dān jié - half-point ko. i) ?4 V$ R0 r5 o' \3 A# o- E
单行道 (單行道) dān xíng dào - one-way street*/ v* D, b% M& w
挡 (擋) dǎng - block*
* b' H" l6 Z6 W4 ^% p- ^刀把五 dāo bǎ wǔ - bulky five
: T6 Z9 j5 \, K7 f  k1 a刀板五 dāo bǎn wǔ - bulky five
6 d( }7 f# T! D3 k8 K刀柄五 dāo bìng wǔ - bulky five+ y/ X7 @, l2 i" H2 @# f
刀五 dāo wǔ - bulky five& n( ^2 ]) c( J$ l5 v& q* I
倒扑 (倒撲) dào pū - snapback
1 V- ]1 H) n( F6 a. p& K- i1 J8 C9 \倒贴 (倒貼) dào tiē - reverse komi
# P4 B2 j& r; Z+ l" [: y倒脱靴 (倒脫靴) dào tuō xuē - under the stones
9 d3 v# I! a9 a, j, X' \低 dī - low*
: Q( k3 E3 v6 R3 a. C( [敌 (敵) dí - enemy*
& Z7 g& ^# W: P9 h* e% I0 ^! G抵 dĭ - hold up; push against, to support, to resist*7 A" _: P' m5 L7 X
抵抗 dǐkàng - to resist; resistance*
+ W7 w/ A  K* R0 w7 B, X敌人 (敵人) dí rén - enemy** Z% u; w) D& V& y! \
地 dì - territory*9 y# {4 ?3 g, {" ]! h! d  a
地盘 (地盤) dì pán - territory*
( h$ L8 e2 Q: L地域 dì yù - territory*  q9 @+ p. [; |9 N8 P
点 (點) diǎn - placement; point
1 c- |4 Y6 v3 [* R点方 (點方) diǎn fāng - eye-stealing tesuji" ~- }9 A/ n2 R3 P" V
点角 (點角) diǎn jiǎo - corner invasion
  L; j1 A7 K; ~# w* b点目 (點目) diǎn mù - counting, i3 t7 B  l& K
点眼 (點眼) diǎn yǎn - placement inside opponent's eye
! z" I8 G& U/ X6 P! L+ v4 g调子(調子) diào zi - choshi! M! R; H- g) f
丁四 dīng sì - farmer's hat; pyramid four0 s6 {5 S+ M& V0 C% S$ h
顶 (頂) dǐng - bump
, i2 @! f* o# \8 l; E6 v定式 dìng shì - joseki
; v* i( S; m$ M7 N3 [/ T! I2 _定型 dìng xíng - settle4 q9 A0 W2 \7 G6 C9 T
东坡棋 (東坡棋) dōng pō qí - mirror go, B! Q& H) v2 Z1 Y+ K
斗方 (鬥方) dǒu fāng - carpenter's square
) ^, b+ N7 o- I, G读秒 (讀秒) dú miǎo - byo-yomi
5 ~0 W. h7 U+ z, o8 C渡 dù - bridge under
. r& g) B3 n0 T: ?) O( O+ h断 (斷) duàn - cut*; }) M9 o8 S9 g1 e" o3 S
段 duàn - dan
3 v0 p1 J4 \/ m% D0 W; ]对策 (對策) duìcè - countermeasure*) ?  Z3 J( _2 a. \  y, J+ T
对局 (對局) duì jú - play game*
/ B# k% X' |- y! X对杀 (對殺) duì shā - capturing race
, J, e, Q+ e) \9 Q对弈 (對弈) duì yì - play game*, g3 h/ Y/ m# P9 @' n+ w( ^
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*5 y4 g$ V7 K5 s/ o* D6 P
多元劫 duō yuán jié - multiple ko% L& @7 Z$ A% E" c

& I8 `( @# Q; g# Q  Y% c  @" p& Z& y2 x
E
3 W( _% D* _) F% G0 {  E恶手 (惡手) è shǒu - bad move
# {& {/ T3 Q- K二间拆 (二間拆) èr jiān chāi - two-space extension4 X. u5 w$ k8 j9 P3 s. g, O
二间跳 (二間跳) èr jiān tiào - two-space jump$ Q/ Z4 b* d, R: O
二连星 (二連星) èr lián xīng - ni ren sei9 w  K4 X7 T: `, C: O' a
二手劫 èr shǒu jié - two-step ko
& P+ q+ z& f9 A9 ]. \. ^" b: }2 T  B$ n" ?3 L& G5 s

! c9 ^& U, |, rF
. T* B( b  Y0 |# B# i发展 (發展) fā zhǎn - develop*% e: p  ~0 \1 a1 `" I0 p9 H- w7 P5 {% v
法 fǎ method, way (also 下法 xiàfǎ)*
7 }" Q- v4 G; H! o: [反扳 fǎn bān - counter hane
0 v% y9 p9 G0 Z反打 fǎn dǎ - counter atari6 {$ j( _8 N( R5 {
反攻 fǎn gōng - counter attack& {( ?9 {$ T$ h* v. K
反击 (反擊) fǎn jī - counter attack5 R% C% g& G) b0 w; U$ |& V
反夹 (反夾) fǎn jiā - counter pincer
8 h! l1 u" F) n) N. g% ]# ?反提 fǎn tí - recapture
; _; k1 I8 Q$ Z3 n: n# u方法 fāng fǎ - technique*
/ O8 u, Q7 X# ?8 W6 t! n方四 fāng sì - square four& _9 B, ?  w! g) N5 B, I5 s2 W
方向 fāng xiàng - direction*  S4 \0 C2 G7 O, D. F; w# o
方形 fāng xíng - mouth shape
( n8 N+ k4 M" M9 m4 t/ ?6 o% T防 fáng - defend*% V) U% @4 R0 c
防守 fáng shǒu - defend*4 o+ b: \" x0 X5 Z
飞 (飛) fēi - knight's move
: ?4 u) _6 D( t' @! d! [4 Q  T飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
) _2 l7 o0 Q  T  V1 h飞压 (飛壓) fēi yā - press
/ f9 L- t  n" D1 ^& r' x% ~废着 (廢著) fèi zhāo - useless move# k9 L7 j4 h. N; Z4 q5 o! g' z: P' s
废子 (廢子) fèi zǐ - useless stones
5 V/ D5 @% F; X+ d. f分投 fēn tóu - splitting move4 K3 d# G: L# i. k2 w: ]
分先 fēn xiān - even game
: K1 t; j4 O6 g2 m1 T! Q封 fēng - seal in*, m4 O9 ?+ Q8 L1 J5 y/ U: i, y
封手 fēng shǒu - sealed move9 R5 M# M% ?' l6 [( v7 h
封锁 (封鎖) fēng suǒ - seal in*
2 f( t; \+ o( x6 ]0 J% K浮棋 fú qí - floating stones4 i/ h& H! w- W6 ]: l3 n; c
浮子 fú zǐ - floating stones
7 V8 h1 c% u2 i" e4 B- C% m负 (負) fù - lose** ~! l/ V  \  t8 \8 w, m% S
复盘 (復盤) fù pán - game review
1 `8 k- d2 f8 [/ W5 H- N6 B. o# h6 a2 r6 s

5 l. f4 d  F0 n( U: uG5 B& Y8 @* U* V2 a. q$ W# E) P' p
概念 gài niàn - concept** K$ E9 d% Z" Y2 ]4 t- d5 p; o7 B
感觉 (感覺) gǎn jué - feeling*! k; _* p' S* S% b( U( E
高 gāo - high*
. E" F: w; H- h5 v! F. K$ I% Z: p高级 (高級) gāo jí - advanced level*
& Q# F/ C* b' R0 `, P7 P高目 gāo mù - 4-5 point5 e4 p% Y" o3 S4 C1 n. A/ N! b7 ^
根据 (根據) gēn jù - base*
" N( n% e( ?: Z- u7 m根据地 (根據地) gēn jù dì - base*$ f" T# a' `9 P, L; P( S) w
攻 gōng - attack*
4 {1 P8 s) P& f9 x4 {攻击 (攻擊) gōng jī - attack*
+ Q$ z$ n% y& Q' l. F7 [共气 (gòngqì) - shared liberty7 ]- S9 j0 n6 l
公气 (公氣) gōng qì - shared liberty) A( \  L' W* ~0 h
攻守 gōng shǒu - attack and defence*& {. S" s  ?/ M( x" h
共活 gòng huó - seki; W# C. y3 L8 g' N8 h! v& b
孤棋 gū qí - floating stones# }1 p2 l  x) f7 K! y
挂角 (掛角) guà jiǎo - corner approach
, m: j/ ]: m0 L7 V1 w拐 guǎi - bend*+ X! P# Q- B4 [; p
怪着 (怪著) guài zhāo - ghost move
% M: b, J( g" a) B- ]关 (關) guān - one-space jump% q4 C2 x9 k# ~9 N$ G) K. m4 P4 ?
官子 guān zǐ - endgame
. M  O0 @9 ~8 u9 V4 N龟甲 (龜甲) guī jiǎ - tortoise shell: B8 j0 c6 H* }7 V  v" e
规则 (規則) guī zé - rules*. t6 w2 z) P8 a" i" M- L3 ~
鬼手 guǐ shǒu - ghost move
! E" \. x6 P) l! i滚包 (滾包) gǔn bāo - squeeze( u& h& \' W0 ~  e
滚打 (滾打) gǔn dǎ - squeeze
% R& u: R7 ]. U& r0 R, C滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
4 o* F# f! f# e2 X1 e1 t过分 (過分) guò fèn - overplay& H& n- r& L) _: |+ X- s8 I
国手 (國手) guóshǒu - national champion*6 q+ T6 z. N- _  F/ n+ O, B
3 |' O/ f, T5 s6 v3 r7 X

$ s7 v& e( `2 u9 U. N6 s  I: NH& f' q5 ~! N5 c/ v+ e. X, T$ i
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki5 }# F  {1 U  o" T6 f
好点 (好點) hǎo diǎn - good point+ P, j" O6 V/ a3 i2 w' o
和棋 hé qí - draw*
6 O0 n, m8 a8 k: F0 C& L; f( G黑 hēi - black*5 s8 t% F6 ~" o$ I
黑方 hēi fāng - black player*
5 p. q7 S7 d9 o4 @: q6 d黑先 hēi xiān - Black plays first*
4 [) y4 m1 }  Y5 b1 _  j: q猴子脸 hóuzǐ liǎn - Sake bottle shape% e" L' w# n9 |7 j. e
厚 hòu - thick*9 j3 k. s3 S  n# C1 j5 O
后悔 (後悔) hòu huǐ - regret*. p) V5 a, q1 _) N$ f: r
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
  D$ ^2 `; P" _& @& M7 s( K厚实 (厚實) hòu shí - thick*2 c( \, s+ @7 X+ F
厚势 (厚勢) hòu shì - influence*
( J$ E7 v$ j. \后 (後) hòu - after; later*
  R/ p" l1 X' K后手 (後手) hòu shǒu - gote: [+ H! {! _: r- k
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
2 A- \  r0 t$ W6 r# ?: t) A, m后续手段 (後續手段) hòu xù shǒu duàn - follow-up+ A6 C& L- C, c0 d. J( J
后中先 (後中先) hòu zhōng xiān - gote with hidden sente' p/ j5 M) d! I! E8 i" ^
虎 hǔ - tiger's mouth
. @5 N+ \- v( K- h+ L. y4 a# x9 g虎口 hǔ kǒu - tiger's mouth6 p/ ^7 ?1 L# B
互破 hù pò - mutual damage" m( i7 x3 k1 K* G. P7 }: p
互围 (互圍) hù wéi - mutual surrounding of territory7 t6 S" y1 T: O4 `
花见劫 (花見劫) huā jiàn jié - picnic ko$ u5 Z& `. @$ K) V+ k4 @* o  C
花六 huā liù - rabbity six
& }' M+ t( `8 a! N6 N& r花五 huā wǔ - crossed five, }" t" X1 b& l* m: G8 _% f- Q
还原 (還原) huán yuán - transposition# K: q# }, q$ J% m' z( V- R
缓 (緩) huǎn - slow*
1 r! S6 N/ d2 r$ `+ t0 H2 T: e缓慢 (緩慢) huǎn màn - slow*# ~9 _8 F* Q% s0 O6 P6 e& X6 L/ _8 d% T
缓气劫 (緩氣劫) huǎn qì jié - approach ko$ C% f  u9 g- ]! L7 y
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)! m& U9 t% A! I3 G6 F% z/ p
缓手 (緩手) huǎn shǒu - slow! D; x2 N$ P0 H4 V
缓征 (緩徵) huǎn zhēng - loose ladder9 Q9 d( h0 a0 [2 L# M- s
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
3 S% }" v6 l+ P2 p( d黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
0 p4 t3 v+ c% G0 L回手 huí shǒu - take back*+ [0 T& d# A0 Y: D3 u
回提 huí tí - recapture
$ x7 t. n# O7 G悔棋 huǐ qí - take back*0 h7 A) ]9 C8 l/ Z! g$ X8 F( [  d
活棋 huó qí - living group, [, B. o) C9 s+ k1 s

3 W( p9 ~8 e% E8 W4 r3 W  z7 `1 X0 _" r% r- N: A6 x
J
: ?, Y  H: a: G( T急 jí - urgent*
- L3 s, E2 t+ m级 (級) jí - kyu/ N. {4 B% D9 a5 L' d$ y# G
急所 jí suǒ - urgent point# f. L1 D6 M$ d+ o3 o, p* L
挤 (擠) jǐ - bump into diagonal; choke; atekomi
( x, P% }# \$ y9 e$ X" F技巧 jì qiào - technique*2 Z- l+ s$ N' _- J' {  V  t1 ~
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
8 U* \- v4 T! l$ u) n佳 jiā - excellent*
  k4 a! [+ y* W8 C  t夹 (夾) jiā - clamp; pincer
* y3 K8 B! v4 G+ [0 C枷 jiā - net
$ {: L# t9 |, g7 v* u/ k枷吃 jiā chī - net
3 H  e% |: @* b; ]4 o! S3 J6 `  N夹攻 jiā gōng - pincer
$ t: z+ _4 @% b: L7 y假劫 jiǎ jié - false ko threat
, c2 c1 w3 E2 v: Z7 u' }6 N: v假双活 (假雙活) jiǎ shuāng huó - false seki
: V2 w# e& j4 y: p- k假眼 jiǎ yǎn - false eye
( p, L" @, H: A1 O- C8 ]8 H假眼活 jiǎ yǎn huó - two-headed dragon
. @6 W; O+ d3 `+ U# f: E尖 jiān - diagonal' m) i2 n  D& v6 d- `, ]7 y
尖冲 (尖衝) jiān chōng - shoulder hit
1 W- ]" z; Y, S4 K. Z$ a4 u尖顶 (尖頂) jiān dǐng - diagonal attachment  I5 T, C1 d+ O1 [
坚实 (堅實) jiān shí - solid+ c/ b/ M2 e0 s% w1 g
见合 (見合) jiàn hé - miai& S$ w1 t" j8 d# z" H$ B
教 jiāo - teach*
$ o5 ], j( \& j5 H! I" _8 F9 }交叉点 (交叉點) jiāo chā diǎn - point
/ E( C. M% ^( a! @" q5 e交点 (交點) jiāo diǎn - point
+ `1 b/ S0 Z5 ~' c% f8 C焦点 (焦點) jiāo diǎn - focal point*8 c/ M- W( k5 A7 P+ u1 o
交换 (交換) jiāo huàn - exchange*8 o& O! \+ o( _, u" [/ _
角 jiǎo corner (angle, horn-shaped)*
" A7 t# Q7 G4 [叫吃 jiào chī - atari
9 W- q# b  @6 p: N3 J教师 (教師) jiào shī - teacher*
' `5 |3 i( v/ R2 J教室 jiào shì - classroom*2 x* H& J! t  p. K. |0 ?
基本功 jī běn gōng - fundamentals*
! p' Z- g3 ]7 z& |0 {. |接不归 (接不歸) jiē bù guī - connect and die
5 [6 w: y4 k7 U! d6 v8 Q劫 jié - ko) a/ A$ X" o1 p" T4 m/ d
劫材 jié cái - ko threat- }! z( l2 u6 }
结果 (結果) jié guǒ - result*
/ u/ u6 f0 T0 V, H* h0 N6 y劫活 jié huó - live by ko3 g. y4 h  U5 A: x/ Z6 J
诘棋 (詰棋) jié qí - life and death problem! |+ x' p/ a% B$ }$ O, b
劫杀 (劫殺) jié shā - kill by ko
5 e- M' S! h/ @) ?2 a劫争 jié zhēng - ko fight0 F( d' |5 E, m4 U4 R% ]/ D
解答 (jiě dá) - answer, solution*
; ~: X. m. @' B) k8 Q; E& q金柜角 (金櫃角) jīn guì jiǎo - carpenter's square4 q! ]$ S- Z, j* {
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg, J$ z/ F  a6 _2 I- S* ]
紧 (緊) jǐn - tight*% Q3 ]# o) T* Z6 h% ^$ v) C
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
/ A  S% u7 P9 `) o- X紧劫 (緊劫) jǐn jié - direct ko9 B( \9 X' k; ?% e1 Y
紧气 (緊氣) jǐn qì - reduce liberties
4 T( F1 o$ V. t% l: T紧气劫 (緊氣劫) jǐn qì jié - direct ko- ~4 F; d6 H  |6 J8 o: @
禁着点 (禁著點) jìn zhāo diǎn - illegal point, Z% s5 T6 f7 C- o, t4 a
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
7 `. T, x" c! w. j$ l0 `净活 (淨活) jìng huó - unconditional life
4 M% `: O- n" i; m2 f# ?6 t净杀 (淨殺) jìng shā - unconditional death8 W; P7 m; q- m1 E1 W, q
净死 (淨死) jìng sǐ - unconditional death
) u$ g' O, k2 u救 jiù - rescue; save*6 }9 y. D3 ~8 ]- @# P
聚 jù - placement inside opponent's eye
! x' n( }. `* \4 d: h% l俱乐部 (俱樂部) jù lè bù - club*6 X& I) U  L& H. C
聚六 jù liù - six-space killable eye shape
0 p' z$ i: W2 z; b( S6 r9 h1 @聚三 jù sān - three-space killable eye shape* \( o8 z# I3 |) X% S
聚四 jù sì - four-space killable eye shape
* t, }4 n+ E2 c0 E! R* m5 I聚五 jù wǔ - five-space killable eye shape
8 c7 u7 U; ]# c8 u: o$ A决战 juézhàn - decisive battle*) F5 e9 s" t+ ^5 _
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
0 a2 N6 W# J& Z! I- V5 c( f* i) V8 Z5 B8 r
) g0 {2 \- U* `4 G: E" W* Z; h
K
6 F5 F! O0 A/ {5 d卡眼 kǎ yǎn - falsify eye& H4 _8 X; }  f4 S$ u
开拆 (開拆) kāi chāi - extension" r+ q9 \7 w/ n) [% m2 C
开花 (開花) kāi huā - ponnuki
8 _6 H' m0 H3 X5 t% K3 y; h8 y: F7 g开劫 (開劫) kāi jié - create ko' L2 N: a9 Q  G; O
开局 (開局) kāi jú - opening
3 v( ]2 ~9 u8 ?- u, W, v, H看花劫 kàn huā jié - picnic ko
- L& A+ H; S! c1 n( G, c抗 kàng - to resist, fight; to oppose to defy*# D6 [3 N2 m( l3 v$ p; n9 g
靠 kào - attach one line higher than enemy stone8 @1 ?4 \6 d5 v6 d3 {
空 kōng - empty*
( @: u! F( `4 ~4 |空间 (空間) kōng jiān - space*' V: G2 _( C5 w  T
空三角 kōng sān jiǎo - empty triangle
4 `0 d' r. }8 R2 K* n空 kòng - territory*! w$ x9 Q- ~/ U  d
跨 kuā - attach at waist of knight's move& u+ K# p8 c/ ?  C" U
跨断 (跨斷) kuā duàn - waist cut5 {9 \7 H0 N6 \! `- W. i, F: t
快 kuài - fast*
8 v5 i4 H4 _4 {$ y% D9 P快棋 kuài qí - blitz game# H0 v# G! R; o) x9 v
宽 (寬) kuān - loose; wide*
' ~: x0 p$ H" Q4 B( W* W宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
3 v% I3 U3 c. A5 G3 y宽气 (寬氣) kuān qì - increase liberties
3 l" N) ^  z% _3 e宽气劫 (寬氣劫) kuān qì jié - approach ko
1 C' ~9 c+ P. k7 y9 U亏 (虧) kuī - loss*) E5 w1 k1 _# O! M) M' t9 j
亏损 (虧損) kuī sǔn - loss*8 c: e8 ?8 ]- G( x- [2 r
扩大 (擴大) kuò dà - enlarge; expand*
2 c. E! w) t# b, {) O扩张 (擴張) kuò zhāng - enlarge; expand*
3 D* u* A1 Q- v[edit]
, [5 b7 P% e' z) n# HL
! M; ~1 ~& n+ N2 r4 T* w4 k赖皮劫 (賴皮劫) lài pí jié - many move approach ko& o" R  n# t8 M8 n% z5 V
拦 (攔) lán - checking extension; prevent opponent's advance*' A4 x' F" d2 j
拦逼 (攔逼) lán bī - checking extension9 J3 S- I" b+ B% s
烂柯 (爛柯) làn kē - ranka
- d! m: N) f1 {8 G* L/ C/ Q老师 (老師) lǎo shī - teacher*$ f* Q' h# I! ]8 x0 {+ h
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil. o( b; C* }4 Z$ b  a/ i1 A& f
类型 (類型) lèixíng – pattern, type*
- P0 X# Q0 y2 j# L; e6 L3 V" m$ s冷着 (冷著) lěng zhāo - unexpected move
8 r! `4 R# P; m利 lì - profit*
! A1 M. v3 k3 ]2 J- L; \- d立 lì - descent; stand
  {  y! o9 H, L1 e' \! b1 U利用 lì yòng - make use*
% Y& [1 h  U3 W( o连 (連) lián - connect; continuous*0 f% ?2 \: K) h" q  F
连扳 (連扳) lián bān - double hane
& d4 t/ `2 D8 j# o: A连环劫 (連環劫) lián huán jié - double ko" c( z: D2 m$ C$ P
连接 (連接) lián jiē - connect*
9 o' u3 a, l& t' x5 p联棋 (聯棋) lián qí - pair go) x" P! `8 Q. B
恋子 (戀子) liàn zǐ - reluctance to sacrifice
' k6 S' g  O' o2 |8 e$ @两分 (兩分) liǎng fēn - equal*
# O3 g. {, B9 L% Q7 s两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")* {; L6 K3 J" ?' C
劣势 (劣勢) liè shì - inferior*; n! t$ U; a7 N
裂型 (裂型) liè xíng - split shape
1 C' g/ t5 e& k龙 (龍) lóng - dragon*% Q+ u% |5 T% u0 D0 r# x. J, v
漏着 (漏著) lòu zhāo - oversight
6 d$ z. S5 W, Q) ^落子 luò zǐ - playing stone on board* v: D2 i3 k4 P6 Q# C+ p1 S

, U2 D, D6 x8 l
" o/ `. I; ^% B) \- |: vM
8 M+ W' w$ H' i: B! U! p满意 (滿意) mǎnyì - satisfied*6 D1 I+ g; w1 h/ {3 l2 \
慢 màn - slow*0 ~; `. n' D7 t3 K' L( ~: b
盲点 (盲點) máng diǎn - blind spot/ b# n' L  _2 V* y: E2 a9 P7 E
梅花六 méi huā liù - rabbity six
: I3 ?; O0 A* E" H3 c% G4 R% U梅花五 méi huā wǔ - crossed five, p4 i2 K* b* q  E( o( k
门吃 (門吃) mén chī - capturing technique by atari
9 @8 b; j6 x) c迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening; o$ p9 D, U7 H( x3 o
妙手 miào shǒu - excellent move: |' n5 [4 z: B0 W( |' M( v1 D. G
妙着 (冷著) miào zhāo - excellent move9 r0 b" R- n( ^4 a! m
模仿棋 mó fǎng qí - mirror go
! l# U7 z9 S& t. f  f5 t1 x. Q模样 (模樣) mó yàng - territorial framework
+ m" W: q# C% U3 V' J' O- `6 |  I# i/ C目 mù - point of territory
) J8 B  _" G; J/ O目外 mù wài - 3-5 point
7 `7 |* f. A- o4 O6 J* T) w8 d' L* C
% o0 S$ s1 K1 N  D, P) |! H1 {: _# m- ^
N
: G* m3 T; h! e9 H  D内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
7 ?  a- ^5 }, t5 }( _逆官子 nì guān zǐ - reverse endgame move
5 k" s! {" k# w, d, K5 h逆先 nì xiān - reverse sente
  Q) w! b. S7 q& Z, c! ^& t逆先手 nì xiān shǒu - reverse sente2 W$ I. L* |7 ?! G
逆转 (逆轉) nì zhuǎn - overturn game
, P! n( M/ Y9 y6 K2 Q: K% J粘 nián - connect*
/ Q( a  ]+ S: s2 ?& v' g, ~5 o凝形 níng xíng - overconcentrated shape4 ^7 g; b% b, o  \2 k- y$ i
扭断 (扭斷) niǔ duàn - crosscut
9 ]7 q& k5 r8 D; k扭十字 niǔ shí zì - crosscut, g. E  ?& x% Z4 p
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut  p; d6 L' C8 s" @
扭羊头 (扭羊頭) niǔ yáng tóu - ladder
- W  w( m/ Q4 q# x/ M$ Z( E" e/ q7 {# M* _: ~& O8 z+ G8 s

9 L' x. P3 F! _1 v7 `P+ C* M9 B4 Y. h, m1 E( m7 Y" c) k
爬 pá - crawl*
5 K  n% z9 K: A4 p: h+ M" K$ b( i盘渡 (盤渡) pán dù - bridge under
# e* g, L* r/ @5 k' I8 G* L盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner1 v' T) m5 e6 Z! X% m2 O
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner  R( b5 d& e% r7 z8 U9 m
抛劫 (拋劫) pāo jié - throw-in ko7 `; ^% Q  r% Z/ c
配合 pèi hé - coordination*1 {. s- Y  T4 |) Z
碰 pèng - attach to the side
8 \; t" ?* c) V" v, I' H  G便宜 pián yí - profit*
# C& s2 u  Y" R/ L" I骗着 (騙著) piàn zhāo - trick play, hamete7 G% n0 v( S8 _8 h) Y: t( m
平衡 píng héng - balance*
; W5 Q! I$ y# M2 t# n) V9 {- l* j破 pò - break*# W& p7 c# y. T4 V
剖析 - pōuxī dissection / self-analysis
2 n2 ?: i3 c! r& G- e破解 pòjiè - solution, answer to a problem*
6 o0 Z, @, [) E; h5 b& r( U扑 (撲) pū - throw in
/ p5 d$ u1 f0 b5 m; y% H8 X) J葡萄六 pú tao liù - rabbity six& Y! G5 o. b1 E; y. h7 h
谱 (譜) pǔ - game record
; i2 k4 {& g' a8 t5 B! \  ?普通 pǔ tōng - common*: h1 }) b6 S' m2 E; }
[edit]/ T! a1 L* i4 a
Q/ v- T/ m- r/ h8 O
欺着 (欺著) qī zhāo - trick play, hamete
: m) F; X# e" u; R* d棋板 qí bǎn - go board; A2 L9 C* d- h1 N9 ~4 f
棋风 (棋風) qí fēng - playing style, ^! t, n0 d) G$ U& I; P" w6 D
棋盒 qí hé - stone container
3 A: }) |0 D( ]/ ^% x* v棋筋 qí jīn - key stones
0 |5 l/ K: c5 I; {! R棋精 qí jīng - key stones
# J9 P9 \& K/ z) m2 Z棋理 qí lǐ - go theory
, a" |$ D+ G4 ^! e4 ]* J/ L* d, w棋力 qí lì - strength in go6 ?' b2 R$ \' b! x4 j) D
棋盘 (棋盤) qí pán - go board# e% s% H7 x. P# Z. J/ ]( X, }
棋谱 (棋譜) qí pǔ - game record/ U3 X3 g; y! n; i( a
棋石 qí shí - stone
) F. R. `  ?9 s; y- q棋手 qí shǒu - player*
- F5 s! m; u! X6 ~9 V* c8 [棋书 (棋書) qí shū - go book
) \6 k! ~; [7 C7 r' H7 Q棋院 qí yuàn - go institute/ t8 O8 U3 x) p$ M
棋形 qí xíng - shape$ m, S* i$ }" A0 ^, B; I3 z' o8 A
棋钟 (棋鐘) qí zhōng - clock*7 o( U3 p3 @5 k: M) ?% L7 i
棋子 qí zǐ - stone
9 l3 C$ J# i  d2 h弃 (棄) qì – abandon, to discard, throw away% C$ d. V- l" ]  H& S
弃子(棄子) qìzǐ - sacrifice- e  U: ?8 x' g( H) B
气 (氣) qì - liberty+ {( m3 V" x9 e& [; l
气合 (氣合) qì hé - fighting spirit
% X) }% v8 t9 n  V- S7 ~* G) u气紧 (氣緊) qì jǐn - shortage of liberties
2 U( L# ]4 D7 s$ ^3 H前 - in front, before*9 \5 i( R4 }( _/ t- Y3 Q
浅消 (淺消) qiǎn xiāo - erasure
8 |! y  [& K' ^6 {% k8 V墙 (牆) qiáng - wall*; v& J3 j9 Z! Z6 Q
强 (強) qiáng - strong
3 F/ j# N7 m+ m# Y# c墙壁 (牆壁) qiáng bì - wall*% r" L. [+ Z6 w( `% }( g6 {/ p. M
强棋 (強棋) qiáng qí - strong group& e$ B2 [1 s7 \- m' {: n1 j, l( {
巧手 qiǎo shǒu - clever move
, u. d8 T: s8 o6 d' m. t巧着 (巧著) qiǎo zhāo - clever move" R# l. T/ r" v3 l
切断 (切斷) qiè duàn - cut*
# c% F( j' ]2 i) w2 h0 j# q侵消 qīn xiāo - erasure/ ]6 F" h7 e/ M5 K
轻 (輕) qīng - light*& `1 ]) }8 Q( n, n/ ^& a
侵入 qīng rù - invasion/ }8 G3 X- Y- B# K, Q* @% u  u
轻盈 (輕盈) qīng yíng - light*
! x& S2 y$ \; X# S, |  o求活 qiú huó - make life
$ @6 V' G/ F" ~+ }  O  c曲 qǔ - bend
' S% J% I8 j: K1 n: r曲尺 qǔ chě - carpenter's square
, X" b- \: W' X* V, u& Z2 z曲三 qǔ sān - bent three
' m' k. s; H4 b1 w曲四 qǔ sì - bent four4 E' L  j; G! L7 [& g( B
觑 (覷) qù - peep2 _3 B! X, o. ]. V9 F
权利 quán lì - privilege# [' X+ l) n' i# [+ d
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*/ Y3 ^9 }7 X& W; u* l

: w6 Z8 W- S; d7 m- s5 U$ L6 l/ u/ P: e* e( f# d- }
R
/ r& g' h& I1 R+ z  E让子 (讓子) ràng zǐ - handicap+ p: x+ V! O! l: ?: @4 R
让子棋 (讓子棋) ràng zǐ qí - handicap game+ ^( y5 W; g. {: C
认输 (認輸) rèn shū - resign*
, k% s& M$ h1 R- n; H弱 ruò - weak*+ B# d9 }/ x# ]$ x
弱棋 ruò qí - weak group3 a; o! v* r. ~! \7 a
5 w/ p& R0 f; @/ w. |/ ?$ R; Z

8 {: S6 }4 j* {- zS3 w7 j9 F" q; C/ r, o
三间拆 (三間拆) sān jiān chāi - three-space extension
- Y! B) T5 [& n三间跳 (三間跳) sān jiān tiào - three-space jump$ C& a0 S# ?. Z( l; e
三劫 sān jié - triple ko4 `8 {( z' s4 W/ B+ N3 c8 M9 s- o
三劫循环 (三劫循環) sān jié xún huán - triple ko9 H6 H1 C& t7 |0 j6 @
三连星 (三連星) sān lián xīng - san ren sei
. ]/ D5 q1 F3 |% ~  F+ C三目正中 sān mù zhèng zhōng - center of three stones
$ m* ?5 V  v6 O' f& R( R三三 sān sān - 3-3 point
* ?$ s5 e! X5 y9 e. I7 s三手劫 sān shǒu jié - two-move approach ko
+ P& @; L- i, m, ]/ R三子正中 sān zǐ zhèng zhōng - center of three stones
: [! e5 E0 d" ]4 Y杀 (殺) shā - kill*4 M4 |; g# L0 P  K& _: R
杀棋 (殺棋) shā qí - kill
$ _" o( M- j1 z/ ]1 G/ D- D7 B杀气 (殺氣) shā qì - capturing race
* g6 b' a  H3 K0 y; b: P  Q上 shàng - upper*$ E: G0 m! a! z9 y6 D; r$ e
上级 (上級) shàng jí - advanced level*
) _7 z( E( W+ D" H0 ~/ }上下同形 shàng xià tóng xíng - symmetrical position  A6 O% {- t5 ]2 P4 J4 |) b( ?" e
稍 shāo - somewhat; a little*# _2 d* ?- }0 G5 D1 E
伸气 (伸氣) shēn qì - increase liberties
2 \2 E4 W. n. E, w! A伸腿 shēn tuǐ - monkey jump6 O: T: @" u5 t7 Q, ?( Y
生死劫 shēng sǐ jié - all-dominating ko
0 p; h2 ?5 Z9 O0 h胜 (勝) shèng - win*/ r5 P  |% @! Y
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
8 `5 @+ \3 P# v, p2 P+ e胜着 (勝著) shèng zhāo - winning move4 h( k7 q' i5 L, K4 ?5 c
失败 (失敗) shī bài - failure** F" l. J% O; x6 e( n5 S7 U) z
实地 (實地) shí dì - solid territory
4 S  G. z+ `8 o4 O十番棋 shí fān qí - ten-game match
- S6 b  H" X0 r/ T; s实接 (實接) shí jiē - solid connection
! s7 w8 a! ?# O4 V$ J石塔 shí tǎ - two-stone edge squeeze
7 H* i6 T8 W9 t  i+ o, M实战 (實戰) shí zhàn - actual game situation% Y2 B! a& K$ c5 d6 [& [) h
实战手 (實戰手) shí zhàn shǒu - situational move
% Y& @5 z2 m) ?$ W1 A势 (勢) shì - influence*
7 i" i9 A% f# N: }* h% L室 shì - house; room*
) z! f5 u' _/ R7 ^5 l/ Z: r9 D: @势力 (勢力) shì lì - influence*, W1 _& r# |3 p) S4 R: O
试应手 (試應手) shì yìng shǒu - probe
9 K: F4 @* @! ?9 e/ _收官 shōu guān - play endgame
( k; L7 p* L, a2 _8 _7 {+ B/ q收官子 shōu guān zǐ - play endgame, u4 Q1 B$ O/ B2 S+ {
收后 (收後) shōu hòu - last play
" N& f: j7 O5 P3 k1 H* }, u收气 (收氣) shōu qì - reduce liberties
9 J5 Q0 R4 `( \( f守 shǒu - defend*
1 F- C/ U$ [# I8 m5 c* D; D5 Y: [+ l手 shǒu - move5 g1 t$ C4 T! y7 P$ X
手段 shǒu duàn - technique*
- X/ E* c" b  B: {) ?& X手割 shǒu gē - reorder sequence
2 e2 o' U9 `) s# H& z& y3 r  x守角 shǒu jiǎo - corner enclosure
+ ], J1 o- V8 }2 g' z手筋 shǒu jīn - tesuji
$ J5 w9 b! ]( P6 [/ e' j手顺 (手順) shǒu shùn - sequence. P, E9 b* A5 _" ?. M" x8 m5 ^
手谈 (手談) shǒu tán - hand talk
% h2 U6 d; e! O( n6 l1 k: p8 K* u/ Z7 I授先 shòu xiān - one stone handicap5 y2 R5 Y# m- Q  E! u; P! p3 ]0 ]
授子 shǒu zǐ - handicap2 {; Z9 ?. y% V1 s8 c* b
授子棋 shǒu zǐ qí - handicap game
1 @/ K2 r7 A2 P: y书 (書) shū - book*$ c2 ~& e6 q. D8 O0 `
输 (輸) shū - lose*" T0 F  u+ l% u8 w% R  q* P
书本 (書本) shū běn - book*+ v  f  M3 e+ Y/ ]' B& p
数目法 shǔmùfǎ - territory scoring
; `1 H, ^( J, g+ D6 V3 B2 [数子法 shǔzǐfǎ - area scoring
3 t5 b. d% W0 M梳形 shū xíng - comb formation8 O6 V  S- \( O! a
梳形板六 shū xíng bǎn liù - comb formation
: E" ~9 s4 h/ M. s3 ^双 (雙) shuāng - bamboo joint
# A, H; T; ~" w6 h- y1 [双吃 (雙吃) shuāng chī - double atari
1 L9 l7 A3 p' {& G: t: [双打 (雙打) shuāng dǎ - double atari
* U$ k2 g6 c7 ]2 }! c双打吃 (雙打吃) shuāng dǎ chī - double atari4 T) W/ W( U) i/ @3 r
双倒扑 (雙倒撲) shuāng dào pū - double snapback  g9 l( q9 H4 R, |1 ^
双方 (雙方) shuāng fāng - both sides*6 f9 S" N7 W( e4 L: W
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach# H  S" n  o  [$ T( M# v
双挂 (雙掛) shuāng guà - double approach
  Z) Y4 A6 l/ C- t3 G双虎 (雙虎) shuāng hǔ - trumpet connection+ U  k6 U4 Z' Y, K- s4 T* z
双活 (雙活) shuāng huó - seki" o7 X8 Z4 c/ k6 x2 O
双叫吃 (雙叫吃) shuāng jiào chī - double atari: w6 ?# t# c  U9 f+ t7 M
双劫 (雙劫) shuāng jié - double ko- q! [1 `5 c. M) F9 I. h
双征 (shuāng zhēng) - double ladder
0 Y  T3 a3 y3 y/ Q顺序 (順序) shùn xù - sequence*
' _% a$ v! y" W' H+ _# Y6 N3 ^9 R死活 sǐ huó - life and death
; f9 b- O* K$ w+ o2 J8 q$ b死活题 (死活題) sǐ huó tí - life and death problem3 [3 Z" B1 i$ {; P- V8 q0 z0 Y6 O0 {
死棋 sǐ qí - dead group
" p, C% W: J3 b0 O7 D死子 sǐ zǐ - dead stone  i, z& s9 ]0 v
四间拆 (四間拆) sì jiān chāi - four-space extension9 G; g8 D( l( A5 `( k4 B2 Q' K7 D
四角穿心 sì jiǎo chuān xīng - occupying four corners and center
' G) _  Y5 e1 _5 ], N% `四劫 sì jié - quadruple ko
+ _' O8 S0 ]% F% [& Q1 D( I% V* a四劫循环 (四劫循環) sì jié xún huán - quadruple ko
9 E% Z2 k7 U9 ?6 C3 l四连星 (四連星) sì lián xīng - yon ren sei0 a0 e( n! o$ S7 ~# l; |6 F1 v
松 (鬆) sōng - slack*
" J; V7 [* @; s7 a1 M" O松气 (鬆氣) sōng qì - increase liberties
; Q) H0 d8 h! v2 J2 V/ w5 c' ?松气劫 (鬆氣劫) sōng qì jié - approach ko
5 r' j% m- T! x. v俗手 sú shǒu - crude move
% p- A) ^0 Z9 Q0 @* i随手 (隨手) suí shǒu - hasty move
: Y" {' d& y) X随手棋 (隨手棋) suí shǒu qí - hasty move
4 T- \* u# G# W& x损 (損) sǔn - loss*& b" G5 Y; w: i' m
损劫 (損劫) sǔn jié - losing ko threat
" T8 Z; f4 l0 T7 \4 ~0 t5 Q- d损失 (損失) sǔn shī - loss*
5 c  L5 o; o: [5 ?顺序 (順序) sùn xù - sequence*
: h$ J& q' E- z
9 N1 _1 e; D, j6 g
' I2 H5 u( n! X. G; j' DT1 ?: n0 d2 W) Q" o. b5 H
台象 tái xiàng - Tower- {% r+ e( u6 h- n+ p* k
弹性 (彈性) tán xìng - flexibility*
7 q' e) j) l; m0 W/ a2 S6 M; z搪 táng - block*# m7 ^" G+ {. p, U6 I( i
套劫 tāo jié - two stage ko
3 x0 t+ |6 F( Z' q. w逃 táo - escape*
) J; z$ A' g: o( F$ d逃遁 táodùn - to escape, to run away, flee*! S$ S& q3 P# b0 t  F
逃生 táo shēng - escape*8 B8 v$ y1 ]: z  o5 C. G
腾挪 (騰挪) téng nuó - sabaki
, q/ u0 p3 R/ h7 ~3 m! w' l提 tí - remove from board
1 q4 A5 p- d# E提劫 tí jié - taking the ko+ |" |  T' L: {0 f
提子 tí zǐ - remove from board7 B2 [* w: `: l. C. I" \! n  L: h
天王山 tiān wáng shān - tennouzan
' F& b! R% l- m. B. x  c天下大劫 tiān xià dà jié - all-dominating ko
/ x: P9 w3 q4 z7 `2 c( w( q0 ]天下劫 tiān xià jié - all-dominating ko/ i2 U& J3 g- v& D  _: Y
天元 tiān yuán - tengen
& C- K# `* J! a- U* d/ q2 A跳 tiào - jump*
2 d; [8 [  _2 z) O% T0 \# x贴目 (貼目) tiē mù - komi: L- }6 R2 i" Z  ^4 u
铁柱 (鐵柱) tiě zhù - iron pillar*
; O, E8 Y2 s! R/ S5 Z9 f挺 tǐng - push up; stand*
( r% A* F% E/ U* s9 M投降 tóu xiáng - resign*
9 t5 W* A; P7 l) }, \* N. b投子 tóu zǐ - resign
6 H4 \* g, i. R/ Q; m% M$ O3 f$ D# s9 P透点 (透點) tòu diǎn - placement7 k8 `0 N1 D, b+ {9 ?1 ~
图 (圖) tú - diagram*$ b1 x# Z7 d" @- ]1 m; t# Q
退 tuì - pull back
% |% |& n6 j: B托 tuō - underneath attachment  H) q4 I' {3 x9 h) u& q
脱出 tuōchū - escape, break out3 J5 u2 f% [7 x4 q% ~
脱骨 (脫骨) tuō gǔ - under the stones; J# ?4 l! E5 ^% _  ]$ s( W
脱先 (脫先) tuō xiān - tenuki
# K2 R2 A* Q! M% v5 \$ U. R; k, u3 l; q" ?4 t5 V; U& Q
+ k  o) l0 ?! X9 N
W
6 F' G5 m. h' {, V) @" K9 z: L挖 wā - wedge2 ?8 ?2 P6 t9 m. D. n+ w# L! p
外目 wài mù - 3-5 point# x6 Y+ M, Q2 }% j
外气 (外氣) wài qì - outside liberty
9 I* t% Q5 `  |8 _弯三 (彎三) wān sān - bent three
2 x2 }8 J. v7 |弯四 (彎四) wān sì - bent four( }- @# ^& J# a: M1 i; t
万年劫 (萬年劫) wàn nián jié - ten thousand year ko# |8 i4 {9 ?& _# e6 j2 G# ?
围 (圍) wéi - surround*
# E2 y- G" J/ a& I9 I; q围棋 (圍棋) wéi qí - go; |- @' g* z" J) W4 M" y9 N
尾巴 wěi bā - tail*7 q3 U! l2 D  I, \- n- E% j
味道 wèi dào - aji
3 d' n  I7 C0 J. j7 u: V" X6 J) ?文凭 (文憑) wén píng - diploma
/ E1 p- A- s! z8 h1 Z# g" k稳当 (穩當) wěndang - stable; firm*$ D! D, y- }; J. T6 X) W
问应手 (問應手) wèn yìng shǒu - probe
  V; d& K3 L! L' o; h$ z1 U乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest$ c7 B/ }* y8 ^/ A* B+ N
无理 (無理) wú lǐ - overplay
# V0 y. f; O& p. d, W无忧劫 (無憂劫) wú yōu jiě - picnic ko
; u& C5 f0 S0 V五子棋 wú zǐ qí - gomoku narabe: ]. O/ `' _: O0 m+ P
五间拆 (五間拆) wǔ jiān chāi - five-space extension
3 y) t+ ~4 s7 D4 M" b1 s4 ^# o五连星 (五連星) wǔ lián xīng - go ren sei* E6 @% i5 Z' F0 }: {) r
五五 wǔ wǔ - 5-5 point+ S, B- v/ z* k$ \" {
3 z& L, P- f4 M
4 v+ K8 W* f$ }1 R! O2 j, y2 L
X- K2 k: J& P, A+ }) \
细棋 (細棋) xì qí - close game! a$ M. D* e- ^; d" T: m7 j) x; D
瞎劫 xiā jié - false ko threat
% A0 s" J5 s: T% q+ V) K$ w下 xià - lower*
. Z& Q; H) c/ w4 ]1 X7 Q1 ~下法 xiàfǎ - method** Q9 I9 _- G  L! ]0 B$ H
先 xiān - before; first** ^$ \+ U$ r; ~: N) Q5 Y0 |% J1 }0 t
先手 xiān shǒu - sente
, ~- K# c$ B8 e先手劫 xiān shǒu jié - a ko in which the player makes the first capture9 \  |, S4 s6 C1 a; F3 W
先手利 xiān shǒu lì - forcing move; |7 q. h' A9 ]3 O  p$ G5 \) \
先中后 (先中後) xiān zhōng hòu - sente with hidden gote  q; O; ]1 t; b0 j& B1 J
陷阱 xiànjǐng - a trap*
) A$ Z8 H( g* `( l+ V象步 xiàng bù - elephant's move2 E) y# R; \4 }( Z
象步飞 (象步飛) xiàng bù fēi - elephant's move5 n/ p; Y) h, f
象飞 (象飛) xiàng fēi - elephant's move
* ^" V0 C: \- u2 J9 ]$ [5 ^向小目 xiàng xiǎo mù - facing 3-4 points
. N! g6 g! {0 O/ w( g3 p3 [象眼 xiàng yǎn - center of elephant's move
" ~; W% \: a, d9 ]* [$ _消劫 xiāo jié - ending the ko1 ]. Y' R) D- A- l
小 xiǎo - small*( r$ p" S/ {7 Q$ d
小飞 (小飛) xiǎo fēi - knight's move) j$ ~0 ~8 B$ s, X. S0 J  G. {: t- r
小尖 xiǎo jiān - diagonal0 E% X, x! m, O" c/ E) c
小林流 xiǎo lín liú - kobayashi opening
; }9 u1 s0 k& m6 n) b: G# ]2 u小目 xiǎo mù - 3-4 point( O  N3 ]$ x) ^9 {
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
9 F& b( e/ G5 _2 {3 d+ J小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
! z8 }$ K5 r* A5 }$ C8 r1 b小伸腿 xiǎo shēn tuǐ - small monkey jump
6 i8 N9 ^- |5 Z1 ?, T8 ~小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg. o, }( f2 C) t: x  L/ w; n- D
效果 xiào guǒ - effect; result*
; L$ Q/ Z# Y: ^效率 xiào lǜ - efficiency*. X2 j$ l6 w7 @2 x
新布局 (新佈局) xīn bù jú - new opening; G; E% w4 a8 H: Q0 c3 i2 P2 Z
新手 xīn shǒu - new move" f- t& Z# t& t4 j! k( s0 n
星 xīng - star point
7 w0 n/ [, X2 ~+ b# q) m星位 xīng wèi - star point
4 F" v: V: j0 H" W, g' x! m形 xíng - shape*
; @, v2 o, j' c# I5 ^5 b  o形势 (形勢) xíng shì - situation*/ O- [9 ]5 d( j# M+ I
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
  O7 i) I6 @& W! O% l形状 (形狀) xíng zhuàng - shape*! h; O7 \: ^3 ?9 {
秀策流 xiù cè liú - shusaku opening: P" D) l0 e; n' m% a' v4 J# V1 L8 B6 f
虚手 (虛手) xū shǒu - pass
. f; d/ V  G0 I& s) M/ j虚着 (虛著) xū zháo - pass, ~* k4 V5 B1 S# q' J  U1 ~) c% [
序盘 (序盤) xù pán - opening
( \9 l. r7 O! ]. k# ~+ [学生 (學生) xué shēng - student*
. Y! v6 m, Q5 f& p6 X, k1 H2 b雪崩 xuě bēng - avalanche*# Y. m, G; g+ Q" ]. @3 _
循环劫 (循環劫) xún huán jié - double ko: k, L, k2 }( P, [% T! j

% i! D; {( A/ J8 l0 i
- Q+ f- }$ b/ |8 O9 K, V. w9 t6 }Y
% v9 M% y1 Z* e( S5 {9 T6 `压 (壓) yā - push down*
2 w( ?. A) o+ u7 E' M+ {压力 (壓力) yā lì - pressure*
* g/ k* p; L+ _; h8 E& f) H延气 (延氣) yán qì - increase liberties$ v+ e7 r" K. w- L6 L! f
眼 yǎn - eye*
6 B. j2 F; u( T# b7 G6 Z5 a眼位 yǎn wèi - eye potential; eye space6 Q) O/ j( ?  c2 J* O6 J
眼气 (yǎn qì) - eye liberties
; T" v. @' Q4 j; W" {4 Z! c8 l眼形 yǎn xíng - eye shape; eye space* O4 a; A/ v, [* {# t! N
妖刀 yāo dāo - magic sword" d% s6 f+ `$ w5 c# E
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
# M6 O4 @7 G+ b$ K; I& {要点 (要點) yào diǎn - vital point
- ]+ R" _' A$ ~! |, B) |) j; n1 h! L5 n要子 yào zǐ - key stones
5 s5 \- ?4 P, R/ T; r' D2 N业余 (業餘) yè yú - amateur*) _2 v( `' ]( Q# x" H- n/ B
一方地 yī fāng dì - one-sided territory
8 T7 D4 c  q, J" O# T  _- P一间拆 (一間拆) yī jiān chāi - one-space extension- D8 P: v5 b! b: o) w3 e
一间跳 (一間跳) yī jiān tiào - one-space jump
; P5 X- g, n' m# T5 I$ ^  l一手劫 yī shǒu jié - direct ko/ A+ c. Y% W- Z# i# p# e
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
+ }) X% h& n. X7 I* V% T# Z* r疑问手 (疑問手) yí wèn shǒu - questionable move2 B3 x3 y0 K8 c, [3 y1 |
弈棋 yì qí - play game*+ e3 j" l9 Y0 Q# G" X/ B4 Z9 [1 K% [
引征 yǐn zhēng - ladder breaker
. J$ q" C0 L9 ?$ }$ X+ G* o: d" }赢 (贏) yíng - win*- k' a+ H" U5 q* E$ @7 b; o
应氏 (應氏) yìng shì - ing's# v! R; _: ~: Q" h9 e4 n! _) y9 _
硬腿 yìng tuǐ - first line descent
+ u2 _) z& P+ y0 I1 A) u优势 (優勢) yōu shì - superior*$ z; `# v; F/ g2 {- [2 U5 \$ z
有利 yǒu lì - advantageous*
) M- {# [$ ]; Q% |9 T有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye5 s1 @6 V# Y" j$ |
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
/ V+ Q5 C9 s7 K4 F- W右 yòu - right*
/ a. ]1 [3 v) _/ T- G; U余味 (餘味) yú wèi - aji5 P. |! F6 `% u+ O) x% D% l! |9 Q
愚形 yú xíng - dumpling shape3 d- h' R+ l( ^  n% C) d% f
宇宙流 yǔ zhòu liú - cosmic style
; F& u9 a0 o9 c0 G1 T原则 (原則) yuán zé - principle*
  Y' \! q( H' e& [5 ]院生 yuàn shēng - insei
: _! G/ G* U  L& H0 _: U" S4 }0 l4 r- N7 f! Q

6 N5 v1 u! O5 j8 l/ y$ j; }9 @Z
* h7 [  o% y; I枣 (zǎo) - jujube (Chinese Date Wood)*
$ D- R; m' ~2 z/ B扎钉 (扎釘) zhá dīng - iron pillar*9 r) [: v* l: s, z$ O" Z
长 (cháng) - stretch
! g! q8 e$ [. Y胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi; V* i7 l: X7 S, h
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
; ?( `0 P" m& X7 y1 ?! B着 (著) zhāo - move( y5 e/ W0 L* A' O9 O
真眼 zhēn yǎn - real eye6 r- Y, V. P  k8 d. Z" E3 z- Z
镇 (鎮) zhèn - capping play2 i; f4 b- x# O/ S2 {: E  _
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker" Y6 [9 Z9 t8 J5 Y: q( x7 m
镇头 (鎮頭) zhèn tóu - capping play
! l5 ]" _2 i. a: y* [- A4 {证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
. l: q7 I: l- z$ W9 x8 Q! t* |征 zhēng - ladder. b4 x* |6 s4 Y# N% U3 D
争棋 (爭棋) zhēng qí - official challenge match
2 I$ c! W7 _# k征子 zhēng zǐ - ladder
: E$ ~, Y  L. B' c* ?' s征子劫 zhēng zǐ jié - ladder ko& b6 Q  I( i: V; J, S
整体 (整體) zhěng tǐ - chain
0 o6 W  `$ @8 \% r4 V, |6 i整型 zhěng xíng - settle) v& D* F. e  A1 p% U
正解 zhèng jiě - solution*
( y' W& S, B% |' Y; D& ]' e: M正确 (正確) zhèng què - correct*
/ O/ Z0 u1 M5 m- C证书 (證書) zhèng shū - certificate*
5 N9 u  n/ `  z  s+ r# G9 U正着 (正著) zhèng zhāo - proper move6 w( R; \, B# S6 J1 I
指导棋 (指導棋) zhí dǎo qí - teaching game8 S' ?- J& l; d6 ?/ o( F' a8 x+ h
直二 zhí èr - straight two1 a. G# S$ G+ ^
直三 zhí sān - straight three4 @7 T' M+ L& \/ F" ?1 e
直四 zhí sì - straight four( Q4 w, B. |* o
职业 (職業) zhí yè - professional*/ O* r5 {4 m; w( J0 x. l
只此一手 zhǐ cǐ yī shǒu - only move9 S# g+ n% G8 b2 X3 R" y2 y. \
治孤 zhì gū - managing isolated weak group4 p% ^( d/ \6 W# ]3 L) c
中 zhōng - center*
( M( o# l; P4 l- }; p$ j( A* p钟 (鐘) zhōng - clock*' E) _1 I+ B) Z7 x
中腹 zhōng fù - center*
, A( \4 Z$ j  ~4 O9 o0 i1 z中国流 (中國流) zhōng guó liǔ - chinese opening! D* n+ j: m9 G
中级 (中級) zhōng jí - intermediate level*1 C5 [. o. Q6 M9 s2 V
终局 (終局) zhōng jú - end of game
& W$ G' O! ~  Q) `; z6 E  r中盘 (中盤) zhōng pán - middle game
& N2 i/ Z7 Q+ h& Z6 L8 m终盘 (終盤) zhōng pán - endgame
' _& C* W! c7 |; n# M. B" {- s中心 zhōng xīn - center*
) y, _) l9 Q% ?! O5 \中央 zhōng yāng - center*
0 q6 Z- c8 ~' n中原 zhōng yuán - center*
* q; b" Q& l, e: z( i9 v0 B& a重 zhòng - heavy*
7 B! }1 U$ Y( Y1 f/ x" }8 z主动 (主動) zhǔdòng - (to take the) initiative*- p6 j/ T% w% q# {" Q  a
专业 (專業) zhuān yè - professional*+ o, d  V6 z- J! a
转换 (轉換) zhuǎn huàn - exchange*, f/ h0 y3 u5 Z, l
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
# o7 Q: _, c, q3 ~2 K装劫 (裝劫) zhuāng jié - a move that threatens a ko
, V0 b8 _$ c9 a/ v撞气 (撞氣) zhuàng qì - reduce self liberties  \3 e1 W+ A! o. r! ?/ B0 r" G7 Z7 T* Z
追 zhuī - chase*
4 ?; p: B+ {( j8 o4 f5 K追捕 zhuī bǔ - chase*; N- x' @9 T/ @$ [: V+ l
子 zǐ - stone; unit in chinese counting2 A) W$ I. h( M6 t  P
自然流 zì rán liú - natural style
9 g! z1 L+ ]9 p2 b$ O; t自杀 (自殺) zì shā - suicide*
/ C3 j4 ~* ]4 o5 X6 U左 zuǒ - left*# [& e7 ~/ X1 Q* B( A8 g5 x5 G  w
左右同形 zuǒ yòu tóng xíng - symmetrical position5 H0 N, m) ^& X8 P
做活 zuò huó - make life
( f4 A% k6 h/ d* O做劫 zuò jié - create ko
6 F' h- s0 W7 Q: @: c0 Z% c' D作战 zuòzhàn - combat*- K& g2 K8 n0 [/ g5 R4 l; R
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)7 m3 ]6 t; O/ \
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发表于 2015-6-1 14:46 | 显示全部楼层
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发表于 2015-12-17 21:32 | 显示全部楼层
楼主辛苦了,支持一下
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