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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A5 [, ~" c5 Z, r+ K) e/ T- p. T5 [; V& a
安定 āndìng - settle*
, s; f6 {& w, u; O3 S
# i' [* }& H2 V! w
3 H. P3 h2 X( L+ [8 QB9 R6 J6 m7 f* \: H0 Z+ g
白 bái - white*9 X' e. [8 }: z+ G4 Q1 @$ i
白方 bái fāng - white player** R6 D) ]" H) r/ U9 @5 T
败 (敗) bài - failure*+ s2 J+ L) }) q* H, ?
败着 (敗著) bài zhāo - losing move
: M+ @7 |: N2 S- q" e扳 bān - hane( f3 ~! O" q" [) c1 c/ K
扳断 bān duàn - hane through4 p! S3 h2 @6 ?& S2 Q
板六 bǎn liù - rectangular six
5 N2 T0 b/ |) w) M/ J# i半劫 bàn jié - half-point ko& ~& E" x: d6 A# {8 p1 ~
棒接 bàng jiē - pole connection+ F  X6 g8 m( d$ \" w: g
包围 (包圍) bāo wéi - surround*9 D4 o" }5 i) w' m4 d/ m
薄 báo - thin*8 \$ N; V# I" E! A" ]: X
保留 bǎoliú - retain; preserve*3 J) b/ j1 E; C  `+ o2 M* S3 }
抱吃 bào chī - capturing technique by atari
( {  I7 E. I5 r3 `, c本身劫 běn shēn jié - local ko threat9 `. q4 Z& g* g/ }- d* u: l1 J
本身劫材 běn shēn jié cái - local ko threat" U  {) X* |. d
本手 běn shǒu - proper move2 K' e, h2 j) q6 R% P+ _
笨重 bèn zhòng - heavy*9 R$ P+ B* S: D6 d2 D0 O& F
崩 bēng - collapse*
9 k: U$ h. c, T( Z* p8 M9 ^崩溃 (崩潰) bēng kuì - collapse*/ y) ]: n3 R# s- D  R5 x$ x0 I6 f
逼 bī - checking extension
1 k; a6 o3 ^# j/ A9 ~2 D鼻顶 (鼻頂) bí dǐng - nose tesuji6 |8 b: c  ~+ v# q
比气 (比氣) bǐ qì - capturing race+ g6 C8 i/ R9 ~; `: J( {
比赛 (比賽) bǐ sài - tournament*5 b) I3 K$ A3 U, {  Y, ?$ C: S
边 (邊) biān - side** B" e% ~, a1 i$ N" s1 \
变化 (變化) biàn huà - variation*4 J/ ]5 A* q( s& l, \. s* d& C1 j
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening4 E& M) q6 |  m. n& ]* D
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening' W0 Y$ r8 I$ ^9 Q' A
变着 (變著) biàn zhāo - unusual play7 L9 R  s$ H8 U+ F  p% b) G4 X
并 (並) bìng - horizontal stretch8 G& e; n% s, V3 P
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
# o) Q9 ^0 o8 G补强 (補强) bǔ qiáng - reinforce*
1 C& F. ]5 D* V4 G4 c7 _) l, r8 A布局 (佈局) bù jú - opening
- k- k! v; s5 P9 y不利 bù lì - disadvantageous*; T7 b- S( y" U: A! T6 N" C
不入 bù rù - suicide
+ }" R; Q; \+ |- x: |6 P( j: A; i不入子 bù rù zǐ - suicide. Z$ h$ c1 ?" t
不提三目 bù tí sān mù - three points without capturing! g+ j/ E3 w7 z% R8 Z
不提五目 bù tí wǔ mù - five points without capturing
3 L) k. \! B) C
; K: r0 Q' S+ L# v# n! ?! a3 I
. S3 U9 l# K+ L; pC; s. o. m5 W" l
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
2 R9 c$ o) Q7 a# `! h3 l1 z猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
; z& }  C& E" u7 N, B2 o9 k参考 (參考) cān kǎo - reference*
/ |- G* X* l9 Y+ e% f) n, g残忍 cánrěn - bloody or merciless*! G/ a! p# C7 h( g
拆 chāi - extension
$ P6 k/ E$ u) K3 e  L" f9 U拆逼 chāi bī - checking extension, J. |6 k! H0 H7 d; l, S
拆二 chāi èr - two-space extension
7 L2 _7 i# f" d6 ]  k拆三 chāi sān - three-space extension. x! K2 u& l; _2 E) u/ r* _2 P1 t
拆四 chāi sì - four-space extension; l  L' C  ]! r- a* r
拆五 chāi wǔ - five-space extension1 k6 y" p3 h7 E; b$ r3 E. ?
拆一 chāi yī - one-space extension
/ l$ \1 ]* l$ I5 a8 s* s4 X0 D缠绕 (纏繞) chánrǎo - harassment technique* U: i" m8 U1 \$ t
长 (長) cháng - stretch3 a: z" f/ m9 S* G
长考 (長考) cháng kǎo - think for a long time% }4 e2 f; P+ O2 W& l
长气 (長氣) cháng qì - increase liberties
; ~4 {* S" U- r长生 (長生) cháng shēng - eternal life
5 i- m$ M9 k/ ]( x+ t场合定式 (場合定式) chǎng hé dìng shì - situational joseki1 D- [/ U1 ~. V2 v  h' c1 L
超大飞 (超大飛) chāo dà fēi - very large knight's move$ s7 W* A/ f. o& D% b
超高目 chāo gāo mù - 4-6 point
6 h+ H# X1 H6 k. q( l- A超时负 / 超时 (超時) chāo shí fù  - lose by time3 Y! t) f4 n  ^: J% S8 n
超时胜 chāo shí shèng - win on time- V0 O0 |+ B3 Z8 a$ U* Z  ~- a0 l9 o
成功 chéng gōng - success*
. @8 z4 {$ P( _6 z成立 chéng lì - possible*6 ~( Y- Z3 P: _( A
秤砣 chèng tuó - two-stone edge squeeze6 U7 T2 g7 O4 g
吃 chī - capture
6 m1 P$ [8 X1 Y' h. m" e吃亏 (吃虧) chī kuī - loss*: w, S% T7 j6 d( ?7 r$ L0 A
持棋 chí qí - jigo
: u8 I/ F) c8 ?* y. P* Q7 u冲 (衝) chōng - push through# S# d: J3 l* d# a4 D
重复 (重複) chóng fù - overconcentrated- r2 v) o: Q7 M
初段 chū duàn - 1 dan3 T; b( D4 Q( G
初级 (初級) chū jí - beginner level*
/ X/ a3 d: I0 f出头 (出頭) chū tóu - getting ahead
: p# e( G# [& h* m刺 cì - peep, i7 y/ V& Y& b  D
次序 cì xù - sequence** {  Q/ {) Z" N- q- V
错误 (錯誤) cuò wù - mistake*% v4 `! p8 [5 k7 \8 i
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points* i2 S! _3 S; z0 W

& \: _' [5 @6 e9 I. E8 T" f! k1 P4 g, ^  R3 |" Y$ r) s& i% a1 K
D
/ B! h5 ]+ g* @, k4 T搭 dā - attach
8 Z$ r5 k3 @) j打 dǎ - atari
7 ]2 j4 l3 ^  N/ L打吃 dǎ chī - atari. z/ C- }6 A" }0 k- s
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one" ?; _( G0 w9 p) T: c) I+ v- v6 E, b
打挂 (打掛) dǎ guà - adjourn game
8 C( J; r" T) t& r8 e, @打劫 dǎ jié - ko
6 }' H  L+ m6 R; I& M: H打入 dǎ rù - invasion" \- Q: u, e3 {- Z
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one$ I2 L) I( s7 ^, n3 r& Q' |
大 dà - large*2 `. [" ^4 D; t& `
大场 (大場) dà chǎng - big point3 p5 N- S, l' R
大飞 (大飛) dà fēi - large knight's move
$ _" L% T6 h, l7 D大局感 dà jú gǎn - whole board thinking
. [* A; i# k* Q+ q大龙 (大龍) dà lóng - dragon*8 r% n1 r% T9 R2 S
大模样 (大模樣) dà mó yàng - large-scale framework
" {. Q: M0 a0 W' b5 X3 E/ g  c) K大盘 (大盤) dà pán - large board (19x19)
9 s8 |' \0 G6 L6 Z- c大棋盘 (大棋盤) dà qí pán - large board (19x19)
3 h( s8 F$ J3 C" C大伸腿 dà shēn tuǐ - large monkey jump
$ X3 g. q. C( Q7 v/ y6 c& U# P大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
# V" J7 J, H0 P1 M& Q* H9 T+ {大雪崩 (da4 xue3 beng1) - large avalanche
4 K2 u) k9 f/ ]; r! `  n1 ^大压梁 (dà yā liáng) - Da Ya Liang  U# s! w4 v$ K
大眼 dà yǎn - eye with two or more spaces7 C! u) \0 W( T
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
7 v5 T4 _* \& K0 _3 ~带钩 (帶鈎) dài gōu - long l group  H' j$ O+ b& Z; R6 o% J3 @# l( F$ K
单关 (單關) dān guān - one-space jump
/ ^/ }" i/ j! z4 A5 ^/ n单官 (單官) dān guān - neutral point& U, Q2 [0 _& ?. y" s( {1 b* ~
单劫 (單劫) dān jié - half-point ko
" k: p" n  v# V% v; W单行道 (單行道) dān xíng dào - one-way street*
$ M  {6 b" @4 l7 e# V挡 (擋) dǎng - block*
: F# j# c- g) {# g; D刀把五 dāo bǎ wǔ - bulky five# ?4 F' J: ^6 j: s% V& \
刀板五 dāo bǎn wǔ - bulky five
$ i" @& u" z9 ?2 n5 y# c0 D; d刀柄五 dāo bìng wǔ - bulky five
1 G6 s- W' t! U! j8 T; `刀五 dāo wǔ - bulky five
! @+ K! I! p; s% U4 |倒扑 (倒撲) dào pū - snapback9 J7 X. Q7 M. ]2 n$ x; Y
倒贴 (倒貼) dào tiē - reverse komi7 w. Z% ?" D8 k4 V+ ?, A; W% n
倒脱靴 (倒脫靴) dào tuō xuē - under the stones, `8 ?! C) q0 ~" h
低 dī - low*
: `. d- G4 B; b' F: [# ~# A敌 (敵) dí - enemy*0 Z0 K! B% o% h( Z; @. L
抵 dĭ - hold up; push against, to support, to resist*6 t! h3 M( V# W' M8 x% n, F
抵抗 dǐkàng - to resist; resistance*- s3 q8 w9 b* z; W; t
敌人 (敵人) dí rén - enemy*
' ^$ ^( |4 C; v: r' r地 dì - territory*
# Y8 p& [9 j' |8 z2 @地盘 (地盤) dì pán - territory*  s( R/ ~3 j6 K6 C& v
地域 dì yù - territory*0 ~  J4 ]9 Y5 ?
点 (點) diǎn - placement; point, G1 ^+ X7 @+ T' U
点方 (點方) diǎn fāng - eye-stealing tesuji
3 U/ H% S: E+ y3 f7 T4 ~" x点角 (點角) diǎn jiǎo - corner invasion$ {: D4 T! I3 K+ L. k) d" K5 Z
点目 (點目) diǎn mù - counting2 L" G. c) N5 M5 V: @# B( Y4 F
点眼 (點眼) diǎn yǎn - placement inside opponent's eye* S, v9 c  `: D
调子(調子) diào zi - choshi8 R+ e, i0 f: U1 t1 S
丁四 dīng sì - farmer's hat; pyramid four/ o. w0 Z2 X  Z
顶 (頂) dǐng - bump
$ m1 x% v4 G  f: W# M7 f" N定式 dìng shì - joseki2 t9 e4 G0 W( r: }& v  O/ z- P
定型 dìng xíng - settle
% T# W: [' Q) p/ u* }' ?( z东坡棋 (東坡棋) dōng pō qí - mirror go5 ~, B- S: y- F
斗方 (鬥方) dǒu fāng - carpenter's square/ R, T" N5 p: w- [
读秒 (讀秒) dú miǎo - byo-yomi
: V3 W5 p3 e$ q% J* s, T渡 dù - bridge under
8 q; _5 b# B. L断 (斷) duàn - cut*% z: ~' M, a3 ?; B( x9 U7 I' `
段 duàn - dan
. w6 \/ Y0 C5 e9 Z; }- o! G对策 (對策) duìcè - countermeasure*
/ v. A( t/ k" T8 Y' _% j0 [对局 (對局) duì jú - play game*
% B9 G$ K& U* p! w, U. Z" y对杀 (對殺) duì shā - capturing race
) C, Z* u% n6 m  @& m/ w1 m对弈 (對弈) duì yì - play game*
/ e- X# e6 O' v( F) H遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
3 r* K' r. s0 H/ Z7 S7 D+ x( f$ P多元劫 duō yuán jié - multiple ko& v. L) d; V: s

; F/ G; R7 D; d/ w
& z" R" S; R9 h) L) p  g  T7 Y0 uE
) v4 t5 \# n6 V恶手 (惡手) è shǒu - bad move1 C6 Z/ O( t* C8 }; k
二间拆 (二間拆) èr jiān chāi - two-space extension% x2 x! C7 f3 p: w' i9 c
二间跳 (二間跳) èr jiān tiào - two-space jump
- T8 X( d4 p! U5 Q% ~- e, h二连星 (二連星) èr lián xīng - ni ren sei0 ?& \2 Z6 p' a5 M7 x; H
二手劫 èr shǒu jié - two-step ko
3 F  {. G& _- M% {. _2 N- o8 a/ |1 A# R3 \) U, l
0 w; p, `3 l9 c9 d
F
' n* X; K, S4 U( K7 B8 V$ P发展 (發展) fā zhǎn - develop*
0 e! H+ f: ~' Z% x1 y% r" k法 fǎ method, way (also 下法 xiàfǎ)*
  X1 D0 d7 L8 E. a反扳 fǎn bān - counter hane: b! y  R7 @  V  }& @
反打 fǎn dǎ - counter atari0 T$ x4 Z! s4 Y. m! s
反攻 fǎn gōng - counter attack* t1 y- N/ t" R6 ?0 J
反击 (反擊) fǎn jī - counter attack8 d. T! h' q3 e9 Z+ u
反夹 (反夾) fǎn jiā - counter pincer7 |0 @# s( V. j- D  c" }
反提 fǎn tí - recapture( e; Z- X: H1 I+ v# Z
方法 fāng fǎ - technique*
. X: z2 E( Y8 M% J1 E* u方四 fāng sì - square four# g# }4 ~0 P3 V9 p& V( U1 a
方向 fāng xiàng - direction*
4 X4 y: N, Z/ U) v  a5 d9 |5 g方形 fāng xíng - mouth shape
9 ^4 j7 b$ n' ~* c防 fáng - defend*3 c2 H, [* \- S* h' {
防守 fáng shǒu - defend*+ t9 x' n4 I1 m. V
飞 (飛) fēi - knight's move) Q" A$ }: w$ ~2 m. c5 w
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete3 y) D8 l2 t# ]' l5 {
飞压 (飛壓) fēi yā - press( D' E$ L4 A- o& K, c- s" W
废着 (廢著) fèi zhāo - useless move
+ w9 I3 S& p( F废子 (廢子) fèi zǐ - useless stones8 r9 O2 N& B: V4 c/ {
分投 fēn tóu - splitting move
) h0 k4 h, r# y7 o/ T3 |' r0 o: C分先 fēn xiān - even game& T6 H  f; C7 C8 k) f; e9 L$ M
封 fēng - seal in*
, H( R! {# F6 Z/ O封手 fēng shǒu - sealed move9 N% y. F: L# k3 v
封锁 (封鎖) fēng suǒ - seal in*
8 a* \( ?  f6 w  X( s- v浮棋 fú qí - floating stones* \5 i3 \/ v1 g1 T2 o: n- Z* s
浮子 fú zǐ - floating stones
8 J2 X) }( G( v4 d2 U! B1 ?负 (負) fù - lose*
' u7 [' ]! k8 P复盘 (復盤) fù pán - game review
3 X- S5 c7 t0 j4 e/ T: C6 L! |
# P+ {3 B" F4 {$ ]! p2 v, V( F9 n: }* F8 _) l, E
G: }8 Y, Y8 q* w; y! W
概念 gài niàn - concept*
% Z2 i7 t# S  L# D% e# k& O感觉 (感覺) gǎn jué - feeling*7 j* I0 j' E5 v; i% y" W
高 gāo - high*6 w7 d# u, Q# X# @, A6 ]; l
高级 (高級) gāo jí - advanced level*  a  X* |" F4 j2 x8 A! X( |
高目 gāo mù - 4-5 point+ m+ d! o: s! `0 p3 `
根据 (根據) gēn jù - base*1 x" M7 X0 W: A) W: r) w2 q4 y3 g
根据地 (根據地) gēn jù dì - base*2 }, g! P  o5 F( M8 M
攻 gōng - attack*% L) l& u8 B/ A% d
攻击 (攻擊) gōng jī - attack*
8 c1 r$ ?8 C: T0 j共气 (gòngqì) - shared liberty
" H3 W, t# j- ^5 l公气 (公氣) gōng qì - shared liberty
$ j( ^% ~9 f  s攻守 gōng shǒu - attack and defence*  T5 \" R& c7 I5 n
共活 gòng huó - seki
8 q* B. i- ]5 M6 ?+ \( F' q孤棋 gū qí - floating stones
. |6 D3 y% `3 Y7 [$ j4 ]挂角 (掛角) guà jiǎo - corner approach) k6 v7 _! A6 b4 ~) u% g- B4 i
拐 guǎi - bend*
0 n3 N; J, j3 U) ^怪着 (怪著) guài zhāo - ghost move
) T. u8 M$ V* |. O8 R$ B: i关 (關) guān - one-space jump4 P+ ?% W# H9 ]! G0 s8 g
官子 guān zǐ - endgame& ^* j) ~' A! l, B: C) j! L# p
龟甲 (龜甲) guī jiǎ - tortoise shell
1 r- m) j# e# X, A' I4 A7 r规则 (規則) guī zé - rules*
) b* V4 L( T, K6 ~鬼手 guǐ shǒu - ghost move! P; v* s* b6 R/ u2 |8 p" \
滚包 (滾包) gǔn bāo - squeeze
& U$ R1 d" @6 y% N2 ~滚打 (滾打) gǔn dǎ - squeeze6 |; y8 [5 V& k5 O
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
. Z* E$ W) k3 u& c& m5 }/ g& E* g过分 (過分) guò fèn - overplay
' R1 A2 O6 }, ?' S国手 (國手) guóshǒu - national champion*3 m; O; }) M7 g! e# G6 S
8 g7 c; f# g9 ^7 s+ o+ i% k) ]
- A  E! z  F7 M, S2 W  p
H
* h( L" U6 v$ x5 P: _9 E* Y韩国流布局 (Hánguóliúbùjú) - Korean Fuseki8 ^& F& {4 Y( v' [. J
好点 (好點) hǎo diǎn - good point2 m  l5 B* q- u- _' L7 [8 \
和棋 hé qí - draw*
7 S1 C' B) i4 V0 q7 ^5 k黑 hēi - black*" x- W$ j1 A7 y; P
黑方 hēi fāng - black player*
6 W9 a8 v/ R. s# k黑先 hēi xiān - Black plays first*
, Z1 b' D* d/ j& z- Z1 `, ~# z6 G猴子脸 hóuzǐ liǎn - Sake bottle shape
/ [, v* E3 h9 P3 M" |; [+ ?* G3 ?厚 hòu - thick*0 V& a9 {7 \5 y/ [
后悔 (後悔) hòu huǐ - regret*
8 l5 ?  J5 \. J) `' e: C6 K后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
: t* I$ \; b" T厚实 (厚實) hòu shí - thick*
9 k0 {# X( r7 @( y: U& P厚势 (厚勢) hòu shì - influence*, o% z8 h7 c8 a( o
后 (後) hòu - after; later*
1 k. q! j) y: I  f0 b后手 (後手) hòu shǒu - gote
6 _( |9 `) ^* O+ c% c后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
4 S! d# d6 [! f! w9 Z" Q; D* K/ r后续手段 (後續手段) hòu xù shǒu duàn - follow-up; Z. A; Y/ \2 c2 l0 K5 @4 b' ?. q
后中先 (後中先) hòu zhōng xiān - gote with hidden sente4 m5 k& N( ~0 h
虎 hǔ - tiger's mouth
: W6 t! r  L  t4 q( s( c虎口 hǔ kǒu - tiger's mouth$ L8 k1 t6 |! S5 U3 j+ s' U" A
互破 hù pò - mutual damage
0 d4 _% r( p' C! ]9 w, S2 L互围 (互圍) hù wéi - mutual surrounding of territory7 E: Y: p& h$ M" k5 m9 I# _
花见劫 (花見劫) huā jiàn jié - picnic ko/ ?8 h! t  `3 z. F2 U5 ^- e6 Z
花六 huā liù - rabbity six8 i8 h* x! i9 T6 V8 J' i
花五 huā wǔ - crossed five' F( s* B- j/ X( P' B# t  Y0 X
还原 (還原) huán yuán - transposition* X3 b- S/ H  w( V8 Y- z; X" }
缓 (緩) huǎn - slow*
0 j; l' B( O  X$ J: G/ S缓慢 (緩慢) huǎn màn - slow*) Q" D& S/ F! n* j6 g8 h
缓气劫 (緩氣劫) huǎn qì jié - approach ko
9 j: v! s* Y( l0 @1 z缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)& I% r- ?" q; A6 J7 e$ z' Y
缓手 (緩手) huǎn shǒu - slow
$ j4 T) X' M, l( K  D缓征 (緩徵) huǎn zhēng - loose ladder- y& Y, e  [! b& p) e3 u, n3 B* Y
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
. D1 `3 v- u5 I黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique7 w+ ?, H, G- x' ?2 U& ]3 l% }" u6 a
回手 huí shǒu - take back*
/ V  b' @/ h# e% s4 U回提 huí tí - recapture
# ?" x- I9 S" I, m9 B; s悔棋 huǐ qí - take back*
+ u7 w* n) m9 x! j' \活棋 huó qí - living group& |1 }& o& x. p) U# D1 }0 ~3 Q# i
9 [" E8 w6 }5 R' R; b( b
$ r! C7 q3 u1 J
J
3 P& m( n* \6 \8 p急 jí - urgent*3 A$ w5 J1 B6 Y# T
级 (級) jí - kyu
7 H! v( F) E8 t! d/ n急所 jí suǒ - urgent point1 i# w( x, F# g" T$ _
挤 (擠) jǐ - bump into diagonal; choke; atekomi
7 d3 ^2 t4 T% B1 D2 G技巧 jì qiào - technique*+ e( L% ~5 t. x9 j; k0 |
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*8 E* e0 Y8 h8 j
佳 jiā - excellent*
2 I4 @, Y& @9 p1 H7 z$ i2 {夹 (夾) jiā - clamp; pincer
% ?7 N6 q$ O2 e$ [枷 jiā - net
0 P( V: [$ g8 q. z! {枷吃 jiā chī - net0 p$ C2 `- @/ r9 ^4 G1 b% W4 `
夹攻 jiā gōng - pincer
" z, Q* c* S2 c! X假劫 jiǎ jié - false ko threat
6 z# ?- B& L; o3 O6 O% Z1 T4 }假双活 (假雙活) jiǎ shuāng huó - false seki. _  s0 D/ o4 v
假眼 jiǎ yǎn - false eye9 x7 j: r, }( j' d. C& L9 B
假眼活 jiǎ yǎn huó - two-headed dragon- S  L, h. q5 T' z( i: k) O7 x% Q( S
尖 jiān - diagonal
  }- @& [) W: Y/ g. K/ d尖冲 (尖衝) jiān chōng - shoulder hit
- H4 w, Y) R. a尖顶 (尖頂) jiān dǐng - diagonal attachment
  f. x3 L8 Y. b" [0 ]# ^坚实 (堅實) jiān shí - solid
/ O% L3 m/ N( R4 g5 f2 e6 E& h见合 (見合) jiàn hé - miai5 r6 s0 f4 N/ y% M
教 jiāo - teach*9 u$ {3 |' v7 Q) R/ T
交叉点 (交叉點) jiāo chā diǎn - point; c, U5 C7 V8 Q# y3 z
交点 (交點) jiāo diǎn - point6 v8 }: p: H/ B$ f
焦点 (焦點) jiāo diǎn - focal point*  U. S1 @1 z; u7 i! o
交换 (交換) jiāo huàn - exchange*4 H$ o. Y# U+ z( B0 z; S* Z1 ]
角 jiǎo corner (angle, horn-shaped)*
- l; l$ P/ r0 h2 {叫吃 jiào chī - atari
! }- L( V, |& Y: ~教师 (教師) jiào shī - teacher*2 h* S7 m! g3 d5 u3 A
教室 jiào shì - classroom*
1 \! k0 z( b! O+ G6 }0 ^: p) Q基本功 jī běn gōng - fundamentals*
; [5 _0 @; ^1 p# \* g1 r$ [7 b接不归 (接不歸) jiē bù guī - connect and die
9 w3 L2 K$ `, h2 I劫 jié - ko; T2 G, O& p9 X1 N4 ?
劫材 jié cái - ko threat9 Z0 h) ~8 ?( m) |2 ?: X) v
结果 (結果) jié guǒ - result*4 u5 _% ^0 C& e  `
劫活 jié huó - live by ko" Y9 u( ]: j, M# H* T9 F
诘棋 (詰棋) jié qí - life and death problem7 \# @" ^# G9 F" T+ P3 v$ z' s
劫杀 (劫殺) jié shā - kill by ko" w6 o5 \  n# v* X
劫争 jié zhēng - ko fight( p4 `. `: z) K, u! R8 o
解答 (jiě dá) - answer, solution** Y% d4 C7 r; m1 D' w
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
- ]6 g& Q* e9 z0 V金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
$ p+ R8 o/ H4 }! ^% N" Z  e  S紧 (緊) jǐn - tight*. }- c: {2 I2 S+ E' Z+ e3 ]9 N$ K
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties3 c  X* p, h# E' D. j  a6 c
紧劫 (緊劫) jǐn jié - direct ko2 J1 \3 t! j( b' c* O
紧气 (緊氣) jǐn qì - reduce liberties
* c7 a4 u' P/ l4 n7 G' V紧气劫 (緊氣劫) jǐn qì jié - direct ko/ r- w( e. X5 z$ C
禁着点 (禁著點) jìn zhāo diǎn - illegal point
" Z! ~1 \) m, @净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)+ b+ c2 x: m1 p9 Z1 N/ U5 [( ]
净活 (淨活) jìng huó - unconditional life' M; ]3 e( p" i8 T
净杀 (淨殺) jìng shā - unconditional death' ^; G" U  b1 n# u8 i
净死 (淨死) jìng sǐ - unconditional death
8 r: n/ Z( C  D7 L4 F# O) C, s救 jiù - rescue; save*3 a' t, C1 E; a8 F" k9 `
聚 jù - placement inside opponent's eye" R" M1 H# K: Z5 ~( q4 E/ A
俱乐部 (俱樂部) jù lè bù - club*
9 g4 K( A6 {/ m5 H聚六 jù liù - six-space killable eye shape# h! p2 |$ I' m  j  t( M
聚三 jù sān - three-space killable eye shape$ _; \) R6 K- |
聚四 jù sì - four-space killable eye shape
  i. r# _- R  Q0 a1 _- X聚五 jù wǔ - five-space killable eye shape
, z' u! y, d. N0 f* z0 g; L+ J决战 juézhàn - decisive battle*- [" S3 e' u0 k. K% C
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
9 k" J8 n8 W. v( ~
; D# @9 P0 v! W$ k
; w' G& l, t9 ~: n' t/ pK
4 D( g( [/ c1 L2 m; I/ D* X) a; a卡眼 kǎ yǎn - falsify eye
' d* I; m  v6 D1 s4 f9 X; `开拆 (開拆) kāi chāi - extension; y5 o8 b; i$ s5 ~" t3 \/ e. o" z
开花 (開花) kāi huā - ponnuki
5 V; l% I1 z0 W( Y/ J' K开劫 (開劫) kāi jié - create ko
1 B- I2 n5 E9 O开局 (開局) kāi jú - opening
- w/ A! T  U- l$ \9 j& j$ Y4 Q, E看花劫 kàn huā jié - picnic ko/ m+ [' a$ _& `) V
抗 kàng - to resist, fight; to oppose to defy*. Z# P; h. ~- e# |1 W
靠 kào - attach one line higher than enemy stone
. H. h; [3 \# o- J空 kōng - empty*5 W" v7 v+ [3 J
空间 (空間) kōng jiān - space*
9 `  D; ]) p9 f+ p空三角 kōng sān jiǎo - empty triangle
( \% b2 p5 ]6 L1 o) k9 R, p& f$ u空 kòng - territory*
" G" _5 R' s# a- `* \- U: a跨 kuā - attach at waist of knight's move1 k: d: A5 ], f" z3 }/ C: A
跨断 (跨斷) kuā duàn - waist cut1 o4 d) c$ R$ t2 |7 G+ K- i4 Q4 X, R
快 kuài - fast*
3 I3 ?, p' C* z3 I快棋 kuài qí - blitz game
. q8 D& c/ l' L& c宽 (寬) kuān - loose; wide*
. v3 ^! f0 X  p+ f宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
! i1 R9 v% {) v2 ?- o9 O$ \* S宽气 (寬氣) kuān qì - increase liberties
: G9 e! G5 u7 K- ^# }; `宽气劫 (寬氣劫) kuān qì jié - approach ko0 w0 B% C# i/ s' N  n
亏 (虧) kuī - loss*
% _4 W) W+ \, T' a亏损 (虧損) kuī sǔn - loss*3 a+ J7 W2 c: N$ W
扩大 (擴大) kuò dà - enlarge; expand*. r! v& b# q8 m$ l
扩张 (擴張) kuò zhāng - enlarge; expand*/ f5 M* h# t2 k
[edit]1 \! D  K  Q- A5 b
L
" L+ c7 z# U0 h$ n! F赖皮劫 (賴皮劫) lài pí jié - many move approach ko
$ K2 g: i$ c+ [$ m7 v9 C# U7 f, p拦 (攔) lán - checking extension; prevent opponent's advance*% x7 w2 e' l0 g: N! E
拦逼 (攔逼) lán bī - checking extension
2 e2 c; H2 b) N3 ~/ [* R% ~烂柯 (爛柯) làn kē - ranka* F" x/ R, j+ N( X* S
老师 (老師) lǎo shī - teacher*
9 s- Q$ G# M( Q% g0 P7 e2 c  C/ X老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
6 H6 _. }4 p/ o' x类型 (類型) lèixíng – pattern, type*9 y# I3 [% [; r' b/ E
冷着 (冷著) lěng zhāo - unexpected move
  X* ~! Y, Y- P5 d6 }8 S利 lì - profit*
3 w& f3 y  c9 ?立 lì - descent; stand/ M2 A& d- N* d3 r4 A" N( n/ L
利用 lì yòng - make use*& D  K% r4 l7 a# Q. A  X8 T( ?) W
连 (連) lián - connect; continuous*
/ `$ b* I. H  I- E! u3 Q7 D连扳 (連扳) lián bān - double hane
. X9 \; o5 a% v0 u* {' X连环劫 (連環劫) lián huán jié - double ko
* B4 i7 ?6 b$ M+ A* |: k连接 (連接) lián jiē - connect*
* s0 P6 V9 E* f' [( t5 ?联棋 (聯棋) lián qí - pair go& f. k  [* v- V6 q- K* v* s# p
恋子 (戀子) liàn zǐ - reluctance to sacrifice( v" U2 y- R- s
两分 (兩分) liǎng fēn - equal*
9 Y" i* C+ x5 J% \4 j2 a两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
  S( K' d& C) `: x劣势 (劣勢) liè shì - inferior*( q+ q+ i  Q$ l" s( L
裂型 (裂型) liè xíng - split shape( y1 C# H* T" P* ^0 H0 e. v
龙 (龍) lóng - dragon*
/ z; c1 D9 }3 o5 z漏着 (漏著) lòu zhāo - oversight
; m2 e( |- W3 k落子 luò zǐ - playing stone on board
7 z0 W- j+ `3 X& Y1 K5 A/ w7 P1 I* u5 O
; C6 ^  t9 S+ b8 }, e
M
) g1 F) B. R7 x8 s1 b满意 (滿意) mǎnyì - satisfied*
( N. h- }# J' E& a% Q6 W慢 màn - slow*
6 Z3 ^; {9 s& L* I; r盲点 (盲點) máng diǎn - blind spot
$ \/ m0 s$ j& A5 `+ v" K梅花六 méi huā liù - rabbity six
' j( D" m7 C% g* Z9 h' x  `梅花五 méi huā wǔ - crossed five$ @" `& ^. s* E1 O3 X6 P' d: d
门吃 (門吃) mén chī - capturing technique by atari
& j1 t; i) v' q  k  G( ^4 V迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
7 _  T0 O: q& u3 s% o妙手 miào shǒu - excellent move
& m: q! C* N8 O2 W2 P妙着 (冷著) miào zhāo - excellent move9 B/ g# z5 T: e( e1 o  f
模仿棋 mó fǎng qí - mirror go
+ j* ~2 {$ K1 v* ~! f; R5 T模样 (模樣) mó yàng - territorial framework5 W8 x) l9 e0 ~: ]: H# u  T. N/ [: |8 h
目 mù - point of territory
; L, E' `6 D# c/ n4 W# C/ Q9 c目外 mù wài - 3-5 point
* D* Q; F0 {* K6 E4 g) X& E& y2 W; x9 n+ N

. @: U$ @4 n( T& y" y5 o$ gN
8 m& W% F3 X2 ]0 R内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones) {4 B( a* ^& q6 M
逆官子 nì guān zǐ - reverse endgame move/ n/ e4 M' Z  _
逆先 nì xiān - reverse sente9 _; M/ W( ?0 B8 Q
逆先手 nì xiān shǒu - reverse sente
! r) _. A* H: `: V逆转 (逆轉) nì zhuǎn - overturn game
  R+ }9 w8 G  o粘 nián - connect*
/ V* G$ ]: w, y' o8 e( r  }  @凝形 níng xíng - overconcentrated shape
9 m$ ~9 ]$ A1 [( M# V. M扭断 (扭斷) niǔ duàn - crosscut
- d1 V$ I  l5 W) b+ `; z6 G2 e扭十字 niǔ shí zì - crosscut& p' u! E7 S' l
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
: s) l/ z' I2 b扭羊头 (扭羊頭) niǔ yáng tóu - ladder% A5 k6 F2 x% V0 C2 J/ X
1 U4 M' }" G2 F
0 y' v( Z! h$ @' g* q- `: L4 j  j* M
P
) E0 _# ]+ R5 d0 {爬 pá - crawl*2 L% q1 @% Y7 S! a
盘渡 (盤渡) pán dù - bridge under& R- m3 a' h, j. o" T
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
: ~, E/ Y, w5 k% D" f4 }1 U" l! N3 _盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner% Z0 q9 o8 u8 {$ n
抛劫 (拋劫) pāo jié - throw-in ko# Q9 ~1 ?' K" A2 S0 e. o- H+ `4 H
配合 pèi hé - coordination*9 I: V4 Q. `' @5 t
碰 pèng - attach to the side
! s  d) @9 t7 p4 s, y7 r便宜 pián yí - profit*- x8 {$ U6 j$ y. G! P0 W: ^
骗着 (騙著) piàn zhāo - trick play, hamete
3 Y& {6 Y2 g" \% z  M/ A) r+ ]平衡 píng héng - balance*
) x: U7 n' o" r' M& P) L( n破 pò - break*
+ G! `9 N" Z! M& [. J/ O剖析 - pōuxī dissection / self-analysis9 X& @; L* W7 F" W- z
破解 pòjiè - solution, answer to a problem*
" m9 T' P( U8 {3 e0 `9 c2 I. i扑 (撲) pū - throw in
, U3 w* u( P2 ]# S4 m- f4 X  F+ W. f葡萄六 pú tao liù - rabbity six. v! Z6 X7 S; R; y) q8 x/ U% @% Z# U" I
谱 (譜) pǔ - game record
) J% }: d3 n2 L) y8 N& S普通 pǔ tōng - common*
- F" h* |, }/ \$ b: M/ P6 U5 Y[edit]7 S% Z8 v$ |1 g" J
Q" j/ w8 e$ X/ @' V2 e. e
欺着 (欺著) qī zhāo - trick play, hamete' M6 r8 P# C1 ~  }0 W3 g
棋板 qí bǎn - go board
# Z$ V( h% P. E  p! Q棋风 (棋風) qí fēng - playing style  I" k; M. n( I0 ?
棋盒 qí hé - stone container( N- o; q( F4 f8 y
棋筋 qí jīn - key stones
$ o* P2 d. p) {; x9 l  c棋精 qí jīng - key stones
: v2 x! A* r5 W6 \棋理 qí lǐ - go theory; Y, z: O' ^3 R6 s
棋力 qí lì - strength in go# O* v- f7 s6 c
棋盘 (棋盤) qí pán - go board3 v$ k# i7 w* {6 m) r+ P6 D8 j
棋谱 (棋譜) qí pǔ - game record9 V  O3 ~$ N. ^* _
棋石 qí shí - stone& p/ C4 Y4 t% o% `- Y8 }5 c5 H! n
棋手 qí shǒu - player*9 Y6 `4 l% I  t+ n$ q2 d
棋书 (棋書) qí shū - go book
' ^" {* I! }" D棋院 qí yuàn - go institute
. b: {% m3 P0 U棋形 qí xíng - shape. u# r: N/ L- e! B
棋钟 (棋鐘) qí zhōng - clock*
3 Z! u/ p" W1 a; n: h( `$ {0 Z棋子 qí zǐ - stone
( t9 a, T5 f/ m/ ]弃 (棄) qì – abandon, to discard, throw away
' ?5 M3 V; ^! e( t% V7 \: F+ Y: h弃子(棄子) qìzǐ - sacrifice
$ |3 r5 T7 s, U+ v气 (氣) qì - liberty
5 ^8 |" z4 z+ q* ^( c. W) e气合 (氣合) qì hé - fighting spirit' D; u7 _0 S2 m  F6 J5 P* k
气紧 (氣緊) qì jǐn - shortage of liberties
+ Y( S- v1 d; C9 }/ U' \9 s前 - in front, before*5 t% x. v2 O! x. C
浅消 (淺消) qiǎn xiāo - erasure
$ @! l6 M  W" {; L墙 (牆) qiáng - wall*6 b: l  L) s7 `" b) W: g. e8 D
强 (強) qiáng - strong+ `$ t6 s- s: ^
墙壁 (牆壁) qiáng bì - wall*0 j! i+ R( X: F5 V) q- i3 F
强棋 (強棋) qiáng qí - strong group& \' m3 P, q- o3 k, D9 Q
巧手 qiǎo shǒu - clever move
4 H; b$ n2 X+ {6 y2 s巧着 (巧著) qiǎo zhāo - clever move
) k5 A9 A2 M1 o( l# S1 W  \$ \' x切断 (切斷) qiè duàn - cut*  ?  \7 Y5 A" Z; l+ x, g: K
侵消 qīn xiāo - erasure
- e9 ]4 a. i' I5 {* Z$ d& c6 g轻 (輕) qīng - light*
2 n7 l* Z" s7 u- _; C侵入 qīng rù - invasion
- s" @: Y. Y. @9 S" w轻盈 (輕盈) qīng yíng - light*% \' }. z7 s6 g) t+ v
求活 qiú huó - make life
3 _8 U/ }4 R9 J" F曲 qǔ - bend2 Q# f! [) |- C$ k
曲尺 qǔ chě - carpenter's square
/ Y8 Z4 p" L  a8 m( Y9 r1 I6 l2 s曲三 qǔ sān - bent three
0 V" {6 ~+ R/ j曲四 qǔ sì - bent four
; k9 Z7 X9 d1 M% o觑 (覷) qù - peep
0 B9 q) R$ e6 y0 |/ a; B8 b权利 quán lì - privilege
* A9 s3 a1 w2 f/ F8 h! P  _确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*4 ^6 Z0 b  j2 h& f0 I
' k2 N5 d6 q' u8 a2 K  S- S& L

  r1 |* f! f+ E$ FR
  c0 s* [1 _& ^$ c/ I5 e; Q8 @让子 (讓子) ràng zǐ - handicap
; x0 x. \  W4 M- w. K让子棋 (讓子棋) ràng zǐ qí - handicap game$ ?; V( _, R6 n8 N( R
认输 (認輸) rèn shū - resign*) g0 X; V; B4 X0 D7 o# s* X( Q4 Y
弱 ruò - weak*- H2 f5 l) [& F) @6 m6 O; T4 Q
弱棋 ruò qí - weak group
" X: A  U& {2 C0 `# K, A! x8 n% b/ o) A
8 X, X" ]" R& P; K
S% ^6 g2 `# v' d' I2 M1 }$ S* o
三间拆 (三間拆) sān jiān chāi - three-space extension+ P1 z9 G1 G, a7 ?+ B
三间跳 (三間跳) sān jiān tiào - three-space jump
1 }, e8 n/ p1 ~9 a7 r& `# \6 w三劫 sān jié - triple ko
- @8 N' u& M; ?" S' t! v三劫循环 (三劫循環) sān jié xún huán - triple ko
! A. }) P9 ?' G# L三连星 (三連星) sān lián xīng - san ren sei' M* n0 x2 W7 H5 G3 N6 M: l; J
三目正中 sān mù zhèng zhōng - center of three stones4 d" G) r( U( W+ \! m' K$ L8 i/ t
三三 sān sān - 3-3 point8 Q7 V1 `. ]% i) M
三手劫 sān shǒu jié - two-move approach ko( N4 V, n: b8 n& ^0 M; h
三子正中 sān zǐ zhèng zhōng - center of three stones
& z- }, d5 ~8 X& e! T杀 (殺) shā - kill*- g6 n/ E3 b  o3 ?- g8 E$ ^
杀棋 (殺棋) shā qí - kill
- @( r6 e5 l- A7 [. O. E杀气 (殺氣) shā qì - capturing race5 {; t4 A+ Q+ R: G; Z- v
上 shàng - upper*( B3 \0 Y/ ]& |) C- d+ c# e. {) _  Z
上级 (上級) shàng jí - advanced level*1 h3 U, }3 P- S' M
上下同形 shàng xià tóng xíng - symmetrical position5 n: \( i1 F% b; _$ L; w5 s
稍 shāo - somewhat; a little*( \; y3 W7 D2 {  F
伸气 (伸氣) shēn qì - increase liberties
. |% b0 ~( E% u4 _( S. l伸腿 shēn tuǐ - monkey jump) N1 M* E- ^3 s3 C# ]# E
生死劫 shēng sǐ jié - all-dominating ko  m4 z6 f  _. V) j: K& e$ @
胜 (勝) shèng - win*9 F" J1 S2 a$ n
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move; d! R& M: |& e, D- q
胜着 (勝著) shèng zhāo - winning move2 N, b1 f6 [- P) l
失败 (失敗) shī bài - failure*1 n; U" @' x1 n1 d( }% q8 s+ q
实地 (實地) shí dì - solid territory+ F: ~) W* E; k6 @5 x. H+ s
十番棋 shí fān qí - ten-game match
" ^  o5 ^# ]6 X/ F* Z实接 (實接) shí jiē - solid connection
( C$ s. `' V+ I) Y: O石塔 shí tǎ - two-stone edge squeeze& h3 @* Y6 A: ^6 V+ I7 f
实战 (實戰) shí zhàn - actual game situation- b( w9 `- ]4 I1 u& U4 ^" ~+ O- H( K
实战手 (實戰手) shí zhàn shǒu - situational move! U! q7 K9 _* [5 W6 |; M9 d8 M
势 (勢) shì - influence*
& [: d, g  E) m6 ]- B3 y室 shì - house; room*
: e6 p* q9 [4 k( B4 m& G势力 (勢力) shì lì - influence*
$ M5 }% H- g9 R* j( o$ `" m试应手 (試應手) shì yìng shǒu - probe
! E0 z# k" q, V: o" |# n收官 shōu guān - play endgame
9 _( @. a% B2 c2 X收官子 shōu guān zǐ - play endgame
1 @! q/ C1 Z' Z6 i收后 (收後) shōu hòu - last play. U3 a+ E7 l% `  w6 v( a
收气 (收氣) shōu qì - reduce liberties
# g% ?1 o  t; _3 `守 shǒu - defend*
6 F" U/ J* \6 R' @) J+ v手 shǒu - move
2 [# L- o7 c' ?  Z; r手段 shǒu duàn - technique*
8 E) X, y9 n% Z. L, a' R手割 shǒu gē - reorder sequence
1 z  x( M9 _4 U( X( n9 C1 {守角 shǒu jiǎo - corner enclosure
9 M$ c: r/ Y& B6 L$ z手筋 shǒu jīn - tesuji0 v1 D& w# S7 _! {1 k7 R5 h# S
手顺 (手順) shǒu shùn - sequence/ P0 q! h2 c% N% x: S2 b
手谈 (手談) shǒu tán - hand talk
6 n. i, a0 x, P5 E# j/ v授先 shòu xiān - one stone handicap+ h% J: c& d, _9 b+ h. J0 ?+ d
授子 shǒu zǐ - handicap
1 Y# }- T- I* r: c9 T授子棋 shǒu zǐ qí - handicap game% q3 t4 t+ {; c& m) a/ }
书 (書) shū - book*  ]3 _6 z$ b8 l
输 (輸) shū - lose*
" Q* ~. o- @" K9 g1 m5 r书本 (書本) shū běn - book*
/ J4 w: N5 U. W, |' }& ]数目法 shǔmùfǎ - territory scoring5 t, E" g0 N  G) E2 h
数子法 shǔzǐfǎ - area scoring  v7 A# G' X" J
梳形 shū xíng - comb formation3 T9 y9 f9 j5 k9 E7 l
梳形板六 shū xíng bǎn liù - comb formation! f$ X( c6 V9 ?
双 (雙) shuāng - bamboo joint
5 e7 M8 y: z% _, f! d! j( n双吃 (雙吃) shuāng chī - double atari
/ d2 }9 O: ?( o# j0 _双打 (雙打) shuāng dǎ - double atari
' x4 L" r+ s. d! V双打吃 (雙打吃) shuāng dǎ chī - double atari% G! c# ]0 d* W9 |8 v9 V
双倒扑 (雙倒撲) shuāng dào pū - double snapback
- O9 y3 Z  `' r. g1 s双方 (雙方) shuāng fāng - both sides*: u( h- \! s  @- n7 y+ k3 E
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
5 C6 r1 \6 u. S& b4 e8 q双挂 (雙掛) shuāng guà - double approach
% Z2 F7 V) X+ ]- Z双虎 (雙虎) shuāng hǔ - trumpet connection3 K% V! p( p; x  U
双活 (雙活) shuāng huó - seki
3 A- g1 s8 F, l5 @9 ^( S! X4 j) M双叫吃 (雙叫吃) shuāng jiào chī - double atari7 T' T5 p1 [1 D( n. ]/ o
双劫 (雙劫) shuāng jié - double ko' a: i, C. p4 L# I* z- M6 {
双征 (shuāng zhēng) - double ladder3 s! i/ j2 O0 g# J
顺序 (順序) shùn xù - sequence*. q8 ~( ~+ ~; n" j  V8 x
死活 sǐ huó - life and death
# h$ ~6 R+ S% M+ Y死活题 (死活題) sǐ huó tí - life and death problem/ P. J; E% R0 [7 C* ?5 w
死棋 sǐ qí - dead group
7 d' ~1 t, r9 J- |1 M" C死子 sǐ zǐ - dead stone
5 l  v7 o8 ?1 x% @0 V5 E& U四间拆 (四間拆) sì jiān chāi - four-space extension2 T, p: `5 d. O. k
四角穿心 sì jiǎo chuān xīng - occupying four corners and center0 Q& p/ a: T7 X" W# ~
四劫 sì jié - quadruple ko
1 f2 P9 W) K7 `  h3 d' E! g四劫循环 (四劫循環) sì jié xún huán - quadruple ko
0 b1 q' P0 V; N四连星 (四連星) sì lián xīng - yon ren sei
0 }6 R' D" Q- D/ k) b松 (鬆) sōng - slack*
- W( Q  c1 u, V  O, R; o: J5 U松气 (鬆氣) sōng qì - increase liberties# E3 V- G* u2 M" J8 \* F- V. f% l
松气劫 (鬆氣劫) sōng qì jié - approach ko
+ P+ k8 R) w+ k2 `- ^俗手 sú shǒu - crude move
% r4 k$ N1 d8 l6 F随手 (隨手) suí shǒu - hasty move
# ^* q. r* @. }随手棋 (隨手棋) suí shǒu qí - hasty move
6 |( g/ Q  ~2 i- Y* i/ x0 |损 (損) sǔn - loss*
* e) P; x- b: s1 z/ s1 b损劫 (損劫) sǔn jié - losing ko threat3 @$ H5 `. X/ u
损失 (損失) sǔn shī - loss*; }) m" G6 R/ L  J: m
顺序 (順序) sùn xù - sequence*
/ r1 N  b- _+ [+ E' |
6 u" b: d' O8 [) n4 R/ E- f4 M
- x( [/ Q: C! r$ K% b9 D9 G( ET  H. ~& m& X5 ], ]% J- E% j8 W: S
台象 tái xiàng - Tower* s# o, j' t' @" v2 C' R& i
弹性 (彈性) tán xìng - flexibility*- }- h4 i) h% a2 L7 Y( d: v
搪 táng - block*( L: I9 F2 C( K$ V: D
套劫 tāo jié - two stage ko( r' M% y, Y/ d7 X; n9 l1 C
逃 táo - escape*
" w9 F; |& ]" {6 U逃遁 táodùn - to escape, to run away, flee*
, s/ v. l7 r/ ~$ G( O) e  x逃生 táo shēng - escape*4 E+ h6 |2 P0 @, a' D: y1 Q3 z
腾挪 (騰挪) téng nuó - sabaki
& v+ A8 I0 D: v# Y* X5 X5 O5 T) L提 tí - remove from board8 g: |* x; W0 }; F" `& T7 z5 h( v; Q
提劫 tí jié - taking the ko5 f7 }6 t* ~" D+ ]* V: |
提子 tí zǐ - remove from board
1 ~. V6 r' m8 U天王山 tiān wáng shān - tennouzan
( M2 W  p( l& \& o( V2 g! {天下大劫 tiān xià dà jié - all-dominating ko( N  l3 O: e* l. I
天下劫 tiān xià jié - all-dominating ko
9 z9 _( v' m9 n! T天元 tiān yuán - tengen$ F( F$ J6 c7 o" H5 f" Z2 P) Y, \, M
跳 tiào - jump*
7 r' V) m# u, f3 O贴目 (貼目) tiē mù - komi
0 G. x7 Q# \/ z+ P. Z4 h铁柱 (鐵柱) tiě zhù - iron pillar*( F$ f# ]! G! j: z6 r4 C- {! ], l
挺 tǐng - push up; stand*$ E9 v" b% A7 x
投降 tóu xiáng - resign*2 \6 X1 i; {  w+ S
投子 tóu zǐ - resign: ?# c' Q3 y, c, i% W! m( i5 `' I
透点 (透點) tòu diǎn - placement# A+ m$ y7 ^, H
图 (圖) tú - diagram*
3 O1 y* M  U/ J! `, f退 tuì - pull back
* ~5 F, M4 ]# I, G) O托 tuō - underneath attachment
6 p0 I! y( `) @3 t% X; \' d脱出 tuōchū - escape, break out
6 D( }5 Z0 V" f* F脱骨 (脫骨) tuō gǔ - under the stones
, N, G; n. \/ r% W脱先 (脫先) tuō xiān - tenuki
* `# E, J( {& s4 m
9 ?: T# n( l3 l2 Y4 \# D# n2 u1 ^- v% ~9 C6 p
W& X  p) A' ~" W9 F/ x9 M$ l- I
挖 wā - wedge9 @$ _( F$ E! O
外目 wài mù - 3-5 point
/ S7 _- g, w; a9 L$ K" L外气 (外氣) wài qì - outside liberty( p4 m2 Z4 {$ W) G# A
弯三 (彎三) wān sān - bent three
) `  u6 ~2 ^+ b' c! ~' g弯四 (彎四) wān sì - bent four1 @5 d7 t  @: S; M
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
) ~. c, Y$ L. r围 (圍) wéi - surround*$ k) L+ X- @6 b& X. T/ N* Z
围棋 (圍棋) wéi qí - go
2 o. S' T& B7 n$ x4 o! m尾巴 wěi bā - tail*
. G# s+ W6 l+ G/ Y: v味道 wèi dào - aji9 r# X* c) D: ?1 F' L0 t% |$ M
文凭 (文憑) wén píng - diploma
; C" ]6 e* u2 G4 j2 T7 @4 v稳当 (穩當) wěndang - stable; firm*
2 Y5 U4 S( z4 q9 g8 g" t  p$ [问应手 (問應手) wèn yìng shǒu - probe* k; J& ^, G* J1 G: a6 |
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest4 f/ F% M( t! L% a2 j
无理 (無理) wú lǐ - overplay: p  r0 y' N1 j0 ~* Z4 k9 I6 T8 _
无忧劫 (無憂劫) wú yōu jiě - picnic ko
6 n0 }4 X/ I( n8 o# ?五子棋 wú zǐ qí - gomoku narabe
  F' q; L2 R& g+ q# V% F( h) h6 y五间拆 (五間拆) wǔ jiān chāi - five-space extension
; ]2 f9 a, S4 v; r: x, O五连星 (五連星) wǔ lián xīng - go ren sei
$ p9 n" N# ]* |6 X/ k0 A五五 wǔ wǔ - 5-5 point, q6 ^( |% G( p- j( ~) E+ C* Q, R* _: _

" [* }% s, q4 o: n0 Q3 A) H2 r+ @6 T: w% C
X9 W) V/ q& F7 W: t+ P# ^
细棋 (細棋) xì qí - close game  E+ t3 i( q/ F9 j/ G. y/ g
瞎劫 xiā jié - false ko threat8 w' A4 P& ?/ u3 v6 t( F. H% N
下 xià - lower*, f7 q1 R% {3 N( ^! i$ h! Y9 S9 {. [
下法 xiàfǎ - method*
' q7 ?  O( B  x6 T' m/ x& i/ x1 V先 xiān - before; first*; J( h; d- ?" @, H  T# f
先手 xiān shǒu - sente- e$ H# I9 N  |0 L8 {/ ?/ s
先手劫 xiān shǒu jié - a ko in which the player makes the first capture. o1 n+ ]. O+ l4 R! v) U
先手利 xiān shǒu lì - forcing move
5 R; T3 _  \# g9 j) g: }先中后 (先中後) xiān zhōng hòu - sente with hidden gote5 \4 a/ b& H; D0 ]" L
陷阱 xiànjǐng - a trap*
: e: D3 P+ @; M1 s+ O( x& d" J0 k+ a象步 xiàng bù - elephant's move" n! s) h7 ^% D; d) g8 S- C9 R
象步飞 (象步飛) xiàng bù fēi - elephant's move
% y- F0 R4 v, s0 B5 p$ J象飞 (象飛) xiàng fēi - elephant's move
6 ], w- U! L" ~( Y向小目 xiàng xiǎo mù - facing 3-4 points
& r1 x: o% I4 _& h" n1 N象眼 xiàng yǎn - center of elephant's move" V, a9 E2 F0 A2 l
消劫 xiāo jié - ending the ko
  G2 C4 \2 G5 x2 h小 xiǎo - small*5 R2 \- }5 w" N0 O( H
小飞 (小飛) xiǎo fēi - knight's move
% [0 N& Q" t5 l5 ~6 ~3 ~小尖 xiǎo jiān - diagonal
+ `+ y! @' y# L) W; \& D小林流 xiǎo lín liú - kobayashi opening8 O' t* X1 f0 `
小目 xiǎo mù - 3-4 point
: i4 o- x# D# l6 o) [小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
/ s  \6 y" M) F小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)  r6 f' h, J0 r& t) P: \2 \
小伸腿 xiǎo shēn tuǐ - small monkey jump7 C! Z! f. ?% ~8 Z1 r4 U" R% Z
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
# l* M" H9 Q! o/ `$ M8 K效果 xiào guǒ - effect; result*
9 ?7 \, ^9 F% p( P$ H9 }5 K$ D效率 xiào lǜ - efficiency*
3 R4 W( i& J3 B新布局 (新佈局) xīn bù jú - new opening5 ?8 `) U4 K' |: K6 e4 X
新手 xīn shǒu - new move
" O, ~5 b1 q3 b* Z7 F% @, `' R星 xīng - star point
; N( T- m" {* ~) ~+ h星位 xīng wèi - star point
' t7 b7 K5 Y! t% j形 xíng - shape*
, J6 D" K% D0 `& I9 m! c形势 (形勢) xíng shì - situation*
: u# ^! j) p  Z8 C形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement3 C1 i1 Y1 h6 d
形状 (形狀) xíng zhuàng - shape*
- \. j) `- b  s1 D( K7 W; G秀策流 xiù cè liú - shusaku opening
, L3 P0 D) m! u  J虚手 (虛手) xū shǒu - pass
8 ?2 r2 O/ \! g: R; }虚着 (虛著) xū zháo - pass
0 o9 m$ Y  T' S/ ?# ^, w% @3 k序盘 (序盤) xù pán - opening
0 Q2 o) p  f! c5 E/ ^/ J学生 (學生) xué shēng - student*
- n+ P, Q: N6 R  J! f, r. ?% f7 g3 b/ j雪崩 xuě bēng - avalanche*
9 ^$ n0 K9 C% @' A5 ~  X# V6 O循环劫 (循環劫) xún huán jié - double ko! ~7 E, q- N8 l

( q  G: j) Y8 G* N
4 _; U% v) q% w' l, FY
4 W5 M6 P, m3 A# V压 (壓) yā - push down*" t/ t7 D. @# {* P/ I- ]
压力 (壓力) yā lì - pressure*2 r5 K& }! n4 t+ w
延气 (延氣) yán qì - increase liberties: a, x; K' t+ z2 F1 b
眼 yǎn - eye*5 t# q! R* e  N* G2 T* Q2 A
眼位 yǎn wèi - eye potential; eye space: s3 W3 ~. v2 V" J  h  H8 A
眼气 (yǎn qì) - eye liberties0 i3 J# t+ a" F* u7 V% W7 O% R' p
眼形 yǎn xíng - eye shape; eye space1 w5 y. `5 M/ R" x# M- E4 M
妖刀 yāo dāo - magic sword
2 H" Z) }: s8 r摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
: T- J! k  L' K' ?2 J% ^7 |要点 (要點) yào diǎn - vital point
; T' o# y( d; h6 r: P3 ?- C要子 yào zǐ - key stones
" I5 A9 z) v8 W; O0 R业余 (業餘) yè yú - amateur*( g- ^9 `: X/ S; ~& M
一方地 yī fāng dì - one-sided territory) s% u* ]7 j, n$ U3 b% l
一间拆 (一間拆) yī jiān chāi - one-space extension% u% c" E& W9 x+ o3 P
一间跳 (一間跳) yī jiān tiào - one-space jump
* p, m* R8 H  j: I一手劫 yī shǒu jié - direct ko
/ F4 n2 W: o/ C  d9 ?6 x0 r一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker+ D  T9 ]8 n2 p5 w
疑问手 (疑問手) yí wèn shǒu - questionable move
2 g3 g% ?4 @( j$ I) ~7 E% }# v* x弈棋 yì qí - play game*
9 Z' `4 e, ~0 F8 ]  o5 H7 F  t8 ?$ ]引征 yǐn zhēng - ladder breaker
& d1 c: ^4 p% F( Z赢 (贏) yíng - win*& M3 ^9 F& p1 v% O. N8 Y& Y9 b
应氏 (應氏) yìng shì - ing's1 J2 \  c- C/ `' l; C
硬腿 yìng tuǐ - first line descent/ u" U6 a* G  R! e9 R, b" ?/ F
优势 (優勢) yōu shì - superior*  J7 x2 W! N, q) F
有利 yǒu lì - advantageous*5 P9 }+ G: x( ?/ H5 Y& g! {* O. m" s2 o
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye3 X- z; v% v6 K8 X& h4 P% |
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
& {" @5 Q7 G2 j) i7 I# v右 yòu - right*
5 k; i! _6 ]& W, n% n" C: _1 ^4 E余味 (餘味) yú wèi - aji
0 Y0 d% J9 \2 H! ]0 x7 P% M& J愚形 yú xíng - dumpling shape
6 d+ k9 F# \1 j% v宇宙流 yǔ zhòu liú - cosmic style
9 R( n/ J! l- E# w: q+ a原则 (原則) yuán zé - principle*
  C. w$ a" r7 y* ^$ a2 G院生 yuàn shēng - insei
+ {0 R7 e" D" i5 |- j+ c. D! Z- u, s* [& |  }1 T, x$ t

4 W1 a/ l/ m+ PZ
: ]' m" c. X. R/ M9 Z4 l/ k( v枣 (zǎo) - jujube (Chinese Date Wood)*
  \/ C3 v6 ^7 I扎钉 (扎釘) zhá dīng - iron pillar** a& @+ {& w7 m: [  _* N
长 (cháng) - stretch
& \" K' M6 s: O6 Q4 }% f4 i$ ]$ S, j胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi* E/ a) @' N  U. O. t
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi9 F4 x; [8 d3 x7 i+ _
着 (著) zhāo - move0 {, }2 e6 T8 P3 g" h
真眼 zhēn yǎn - real eye0 l; ?% W- O' g! B1 i2 U' B/ @( c
镇 (鎮) zhèn - capping play" G  Z1 x. Z# a
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker; ]9 O9 X) j" Z
镇头 (鎮頭) zhèn tóu - capping play& S+ Q) G7 l. A/ o
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma9 R9 J/ n4 u7 b! I/ }/ ~2 b' h
征 zhēng - ladder
# A0 D( x* a% m7 X* Q. V争棋 (爭棋) zhēng qí - official challenge match1 Y) \! s$ H" c, O1 I3 H& R
征子 zhēng zǐ - ladder* J. A* X# K' v' }) @
征子劫 zhēng zǐ jié - ladder ko
# M" R" H: d, |, M( d* ?# {整体 (整體) zhěng tǐ - chain
: T# {  }- ?8 G& P整型 zhěng xíng - settle
4 @0 o. v( S6 p" o; d1 {4 ]" P正解 zhèng jiě - solution*7 l1 N6 w& k. Z+ E7 }- z: ]7 S
正确 (正確) zhèng què - correct*
8 x. b( j' q8 l5 `证书 (證書) zhèng shū - certificate*
6 s5 W. F6 |: P! t正着 (正著) zhèng zhāo - proper move
4 }. b2 C, O& I( W: O指导棋 (指導棋) zhí dǎo qí - teaching game
" b* r! S# {! B' i; V5 ?1 b: q直二 zhí èr - straight two
! e' m, _/ T6 X' o2 ]9 l+ b; e+ U直三 zhí sān - straight three& e% ^% X3 X' _0 ^5 l
直四 zhí sì - straight four" S# _! i- G( J' e
职业 (職業) zhí yè - professional*5 m  x, z) `# J* M$ M
只此一手 zhǐ cǐ yī shǒu - only move
) J2 K% @: v) J0 f3 z& E/ ^治孤 zhì gū - managing isolated weak group
1 {4 g  `! l# ?0 J中 zhōng - center*
1 h/ k, g% c& j4 @& h1 k钟 (鐘) zhōng - clock*
  q; R, a& t: F- C$ n& v; K中腹 zhōng fù - center*3 y1 [! W$ G$ e$ w6 _
中国流 (中國流) zhōng guó liǔ - chinese opening
2 u. R0 Y: f9 H9 {6 v" ~5 ]2 h4 `中级 (中級) zhōng jí - intermediate level*& E% ]0 y9 c) W$ T( K5 P6 K& h
终局 (終局) zhōng jú - end of game1 B, U+ j- d/ Y0 e
中盘 (中盤) zhōng pán - middle game2 S& S3 m, q4 c! g! L9 v
终盘 (終盤) zhōng pán - endgame; U$ S$ p0 G$ e) `1 M) ~+ M
中心 zhōng xīn - center*
: w8 b' R4 K+ y  N中央 zhōng yāng - center*: C8 ~0 P( u1 d! \9 v' }/ u
中原 zhōng yuán - center*: g* i# p) b) V6 a. @
重 zhòng - heavy*2 q9 A$ P* D8 X# J& R
主动 (主動) zhǔdòng - (to take the) initiative*. e$ i$ d! f  p! G
专业 (專業) zhuān yè - professional*/ w0 ^# o2 M- z6 d* B
转换 (轉換) zhuǎn huàn - exchange*, i: w- B+ r0 ~2 C1 J+ R) c  T$ h
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
) U2 Y- T3 p& S( u* ?装劫 (裝劫) zhuāng jié - a move that threatens a ko
  z. I! o+ }1 Y5 F; _5 f. Y撞气 (撞氣) zhuàng qì - reduce self liberties
% ^  r% a) \" y$ T3 l追 zhuī - chase*8 |  D* q$ [+ ]% T: T& l" n6 g; E
追捕 zhuī bǔ - chase*
; c  f, d( |' I+ ?( J子 zǐ - stone; unit in chinese counting
' D) Y% }6 u1 z2 f8 b0 D9 \( N自然流 zì rán liú - natural style
' C) H$ P) k. z* Q0 m5 h0 [自杀 (自殺) zì shā - suicide*
6 g: ~# L% |6 g4 I- p左 zuǒ - left*7 z+ q% `7 x" _, S2 c; J9 O# L5 ^, {3 H
左右同形 zuǒ yòu tóng xíng - symmetrical position
" V7 d5 |7 P5 e; h9 b! e9 B! s做活 zuò huó - make life
! }# f! J$ D& ?/ R+ N8 n9 p做劫 zuò jié - create ko
, K1 u1 ~1 H# z4 w& b' U作战 zuòzhàn - combat*' q9 W0 h/ j4 z1 q# I: D! s; z
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
) L0 j! K9 B- T7 t" I$ |6 ?$ c
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